View Full Version : Character: Sewrer working creature
Loxis 08-21-2003, 03:14 PM Made this character as part of my final projet at NAD Center
( www.nad.qc.ca ) , a 3D / video game design school.
http://www.lavoie.netfirms.com/images/Perso-demo.jpg
if the image doesnt work :
http://www.lavoie.netfirms.com/images/Perso-demo.jpg
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Scott Harris
08-21-2003, 03:34 PM
wow... pretty damn cool.
wgreenlee1
08-21-2003, 03:35 PM
I agree...excellent character.
wowsers! is this an in-game real time character or just a higher res version of it? cool color creature:thumbsup: predator-like arms
Loxis
08-21-2003, 04:25 PM
no its not an in-game char. At least if somewhere an egine can accept 500 000 + polygons an about 3 1024x1024 and 6 512x512 texture maps :p
cool...our kids'll be playing on such engine:scream:
turtle-rn
08-21-2003, 05:51 PM
That's some spooky little guy! nice design. :thumbsup:
makes me think of some of John Schwegel's creatures.
hwachai
08-22-2003, 03:35 AM
very great character design ...
i luv it !!! :applause:
Loxis, your style is excellent!
I like it!
i really like it! !
:thumbsup:
Icarus
08-22-2003, 04:53 AM
Wow!,
Thats a Fresh Character, Awsome modeling, i love the feet :)
Nice Texturing, any chance of a wireframe / animation?
TyR-
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