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View Full Version : Rasterizer + refractions = edge problem


Ch3
12-07-2009, 11:35 AM
Has anyone come across this before?
Where a semi transparent object with refractions turned on touches another object, it creates a fine black line which is visible in the alpha as well.
That happens only with rasterizer. I've tried increasing the samples, but that just raise the render times.


http://ch3.gr/net/edgeProblem.jpg

Alpha channel on the left.

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12-07-2009, 11:35 AM
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