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View Full Version : Setting up a tail for follow-through animation


Kinematics
12-07-2009, 08:25 AM
Hey guys,

Actually i've tricked ya. I am trying to add hair animation but have decided that adding a simple rig to help with follow-through animation would be enough.

How do I go about setting up a basic rig for like 5 bones that will end up controlling a pony tail using dynamics? There seems to be very little help online so I hope someone could shed some light on this. Thanks

Kinematics
12-15-2009, 03:08 AM
I am also asking around in the maya forums for a maya solution to this but if any of you have answers. Please help.

Link (http://forums.cgsociety.org/showthread.php?f=7&t=834185)

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12-15-2009, 03:08 AM
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