solar power
08-21-2003, 08:29 AM
Sorta still working this out in my head...
I want to set up several different cameras in my scene in MB... and use these cameras to sort of set up the framing of each shot. In addition, by being able to quicktly select between cams, I'll be able to switch between different views of the scene quickly.
The probem: you can only render one camera.
So: is there a way to dynamically parent the main cam to these others. By animating the main cam's parent relationship, (I envision) you can effectively create a jump cut to a different shot of the scene, without having to reposition one camera over and over.
FREX: Like the same way MB will "hand off" a charachter from one actor to another. But without any blend or tween.
Then during export, only the main camera will be imported back into the host 3D app and will jump to each shot in the scene.
Any ideas on how to approach this??
peace!!!
I want to set up several different cameras in my scene in MB... and use these cameras to sort of set up the framing of each shot. In addition, by being able to quicktly select between cams, I'll be able to switch between different views of the scene quickly.
The probem: you can only render one camera.
So: is there a way to dynamically parent the main cam to these others. By animating the main cam's parent relationship, (I envision) you can effectively create a jump cut to a different shot of the scene, without having to reposition one camera over and over.
FREX: Like the same way MB will "hand off" a charachter from one actor to another. But without any blend or tween.
Then during export, only the main camera will be imported back into the host 3D app and will jump to each shot in the scene.
Any ideas on how to approach this??
peace!!!
