dubcanada
12-02-2009, 08:04 PM
Hello,
I have a 7000 poly model done in 3ds max exported as obj. It looks like http://h.imagehost.org/0989/new-sculpt.jpg in 3ds max. I bring it over to zbrush and use zmapper to export a normal map and I end up with http://h.imagehost.org/0527/bad.jpg ingame.
Could somebody direct me in the proper way in making a detailed medium poly normal map? Or help me fix it up/give me some direction?
Thanks!
I have a 7000 poly model done in 3ds max exported as obj. It looks like http://h.imagehost.org/0989/new-sculpt.jpg in 3ds max. I bring it over to zbrush and use zmapper to export a normal map and I end up with http://h.imagehost.org/0527/bad.jpg ingame.
Could somebody direct me in the proper way in making a detailed medium poly normal map? Or help me fix it up/give me some direction?
Thanks!
