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brainycomp
12-01-2009, 03:54 PM
I'm working with a proxy version of an animated model using the reference editor. Everything works well except for when I make changes to the highres project file.

Whenever I use "combine mesh" or alter the highres model in any significant way, the lowres animation and the highres animation don't click properly.

Is it possible to change a highres mesh when working with proxies like this? If so, how can I get around this issue?

Thanks so much! :thumbsup:
Mike

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12-01-2009, 03:54 PM
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