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PsychoSilence
08-20-2003, 06:55 PM
i textured this head i downloaded here at CGs. so i did NOT model it. just the texture and postpro was made by me in photoshop and then attached to the model. I did the bump-map, the bloody "zombiestyle"-texture and finally some displacement.

the tatoo kinda drawing on his head was made after rendering in photoshop and still needs some attention, i know...

that was what i came up with:

http://images.deviantart.com/i/4/4/5/zombie_texture_practise_3.jpg

Iggy
08-21-2003, 03:06 AM
hey and welcome in. I like the glowy eyes, but don't you think there's a bit too much happening on that head? it needs a little less action and more of a focus. with those bright eyes and all that color it's hard to tell what to look at.

enjoy it here. this place is great...

PsychoSilence
08-21-2003, 07:18 AM
Hy Iggy ! thank you for your kind welcome and the tipps ! I will re-do my texture map. maybe the rotting is a lil too heavy...

I must say that i do 3d for about a year but at first was just fooling around boxmodelling. i think thatīs the way we all started once :) *sight* now after a year i train myself in nurbmodelling and some advanced texturing...right now i do a lot of postpro still in photoshop like the tatoo and some color correction...

just if you like you can have a look at my porfilio site www.psychosilence.de it is in german but i think the navi and images speak for themselves... usually i do flyer and webdesign for techno partys... :beer: :buttrock:

PsychoSilence
08-21-2003, 09:11 AM
hereīs the second part of texture studying i think these are even better then the firth three materials...right now i create shaders for future use...

the lighting is default so donīt really pay too much attention here please...

http://images.deviantart.com/i/b/0/e/different_types_of_rotting_II_2.jpg

PsychoSilence
08-21-2003, 02:03 PM
tryout on rotten skin:

http://images.deviantart.com/i/4/f/3/skin_rotten_tex_study_3.jpg

JIII
08-21-2003, 09:10 PM
its really nice don't get me wrong dude.

However I feel that it kinda lacks that skin like quality that makes skin, skin.

I think you would be very well off to check out the skin threads that are posted in the sub-forums.

Also for the last rotting one its cool and all but the areas with red blood should have a higher spec and maybe some reflection or enviroment map.

The colors are right but the multi layered qualty+certain specular elements is stopping this image from being more than just a eye candy.

Believe me dude if you can get those textures worked out you will have one HELL of an image.

PsychoSilence
08-21-2003, 09:38 PM
thank you for your comment JIII !

iīm still practising in texturing just right. as said i used just the default lighting and enviroment. i will play around with enviromental maps and more "blood-wet" look :)

loki1_11
08-22-2003, 04:51 AM
Strange ...

Upiii ! I almost falled down ....

Nice pictures :p

Cya Later

PsychoSilence
08-22-2003, 07:51 AM
thank you loki :)

really appreciate.

JIII
08-22-2003, 05:10 PM
have you looked in the texturing forum?

I would do this there are some great discussions on how to texture well.

PsychoSilence
08-22-2003, 07:13 PM
thanks for the tip JIII !

Iīll definetly do :)

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