View Full Version : all possible passes with VrayForMaya ?
12-01-2009, 03:27 PM
can someone please post a complete list with all possible render passes that can be produced with vray for maya ?
( glow pass? )
can they be stuffed into .exr files ?
would be a great thing !
thanks in advance !
12-01-2009, 04:45 PM
and i think they can be added to multi layer exr but i don't know it for sure :)
12-01-2009, 04:56 PM
perfect post ! :beer:
thanks a lot !
12-01-2009, 05:07 PM
just a note that the extra tex node is what you use for Amb Occlusion, with a VRay Dirt texture.
12-01-2009, 05:49 PM
Holy crap! Just looked into what the MultiMatte does. Someone with the programing knowledge needs to make a similar Mental Ray "write to color buffer" script pronto! This could save lives!
I really hope Autodesk is taking note of how Vray's passes render out so I don't have to do all the manual setup. I'm just not ready to make the switch yet, especially after I figured out how to do this yesterday:
So..., how did you do that yesterday? :D
12-02-2009, 03:36 PM
looks like a basic sun and sky..no?? ;)
It looks like it, but without FG, I'll wait for an (in depth) explanation :)
12-02-2009, 04:15 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
vBulletin v3.0.5, Copyright ©2000-2015, Jelsoft Enterprises Ltd.