View Full Version : all possible passes with VrayForMaya ?
deadalvs 12-01-2009, 02:27 PM hi ..
can someone please post a complete list with all possible render passes that can be produced with vray for maya ?
like:
color
shadow
AO
GI
...
( glow pass? )
can they be stuffed into .exr files ?
would be a great thing !
thanks in advance !
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DariuszLacheta
12-01-2009, 03:45 PM
http://ifotos.pl/img/rqexep.jpg
and i think they can be added to multi layer exr but i don't know it for sure :)
deadalvs
12-01-2009, 03:56 PM
perfect post ! :beer:
thanks a lot !
cgbeige
12-01-2009, 04:07 PM
just a note that the extra tex node is what you use for Amb Occlusion, with a VRay Dirt texture.
crispy4004
12-01-2009, 04:49 PM
Holy crap! Just looked into what the MultiMatte does. Someone with the programing knowledge needs to make a similar Mental Ray "write to color buffer" script pronto! This could save lives!
I really hope Autodesk is taking note of how Vray's passes render out so I don't have to do all the manual setup. I'm just not ready to make the switch yet, especially after I figured out how to do this yesterday:
http://img517.imageshack.us/img517/5528/render2b.th.jpg (http://img517.imageshack.us/i/render2b.jpg/)
:buttrock:
So..., how did you do that yesterday? :D
thematt
12-02-2009, 02:36 PM
looks like a basic sun and sky..no?? ;)
It looks like it, but without FG, I'll wait for an (in depth) explanation :)
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