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okno
08-20-2003, 05:03 PM
I have new problems.
I texture my old models and i have some problems.
1. I have problems with normals - some normasl are inverted, but i can select polygon and then invert (because i have cca 40% of all faces inverted) - can i use some tool like in MAYA to invert all bad normasl and normals that are OK stay?
2. Can i set up XSI to display normals in center of polygon? Not on corner..
3. How can i select polygon witch is inver without orbit and then select?.
4. Where can i reduce polygons? I have model with too much polygons and i need to reduce it.
Thanks

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01-15-2006, 10:00 PM
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