View Full Version : mia material strange anisotropic
I'm using brushed metal on the back of the mobile phone.
But there is a... well sort of circle on the back.
Any idea how to solve this?
11-30-2009, 09:03 AM
anisotropy is heavily uv dependent so check your uv set.....you have screwed uvs there probably
I wish I could have done that, and made perfect circle, but it's not that...
The uv's are made with straight plane projection...
Any other ideas?
12-10-2009, 07:29 AM
hmm, could you post some image for judgement? Now I cant help you more...I need to know how the material looks like which maps are you using etc....
I will see if at some later time I can recreate part of geometry so I can show it...
Thanks for help anyway
12-10-2009, 08:40 PM
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