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jeremybirn
11-27-2009, 06:04 AM
Challenge #21 features a set used in a short film by David Tousek. The challenge is to light and render the scene to express AT LEAST ONE of the following feelings with the scene:

glorious morning
teenage angst
afraid of the dark
winter mood
romantic sunset

It's OK to do more than one (or even all) of these approaches. If Monet can spend a few years painting haystacks (http://en.wikipedia.org/wiki/Haystacks_(Monet)), you can spend a few weeks lighting this room to express different times and moods.


The deadline was December 31, 2009. A gallery of entries is on display here:

http://www.3drender.com/challenges/index.htm

Even though this challenge is over, you can still download the 3D scene from this address, for your own personal use in lighting. This scene was modeled by David Vacek. Please credit him for the modeling if you post your renderings on your webpage or include a scene on your showreel.

-jeremy

djprasun
11-27-2009, 06:48 AM
thank you Mr. Birn. This is really exciting... :bounce: :bounce:

devank
11-27-2009, 07:24 AM
Thank Jeremy! Ah!, I only have a few days before i fly home for break :D, only have 10 days :D, I'll try to give it a shot! Morning sounds nicee :)

Happy Thanksgiving to everyone!

siddharghya
11-27-2009, 08:16 AM
thanks jeremy......this winter seems promising again.....

LiliJoburg
11-27-2009, 08:23 AM
Thanks. You have inspired and taught me so much. Looking forward to working on this.
L

TheOutsider
11-27-2009, 08:35 AM
Thanks Jeremy for your the efforts you made to give us a new challengue.

I'll do my try too. Cool scene.

FeD
11-27-2009, 08:59 AM
Nice ! Thank you for the scene, I'll give it a try.there is many possible lighting !
have fun every one.

dboydesign
11-27-2009, 09:58 AM
Great stuff, Im actually going to use Brazil Render engine for this one. I have to learn it sinse my new job has Brazil as main render so this is a really good opertunity for me to learn it!

LD50
11-27-2009, 10:30 AM
Yeah, thank you Jeremy think im in for the first time too :)

DarwinsMishap
11-27-2009, 11:34 AM
Wow-great idea! I don't know if I'll have much time-but this is something that sounds like a great learning experience (again!). Thanks so much for the idea!

shapeupanim
11-27-2009, 11:57 AM
hi,Jeremy Birn
I am new in this competition. i love to lighting this scene. but what can I change the position of the object ?..

halfPintMike
11-27-2009, 11:59 AM
Hi there, looks really good. Count me in. This will be my first challenge. Am using blender with yafaray and choosing the glorious morning theme. Really hoping to learn something about GI from this.

Good luck everyone!



Timothy.

sb.anonymous
11-27-2009, 12:08 PM
I'm gonna try this one this weekend prior to reading your book. Pretty curious about what result I can get. I've done some scenes before but mainly outdoors and simple buildings.

NaderArt
11-27-2009, 12:22 PM
thanks jeremy :) the model so cool ! :)

the first ..

CINEMA 4D R11.5 - Adobe Lightroom



http://img697.imageshack.us/img697/7956/bedroom.jpg


c&c welcome :)

murdock64
11-27-2009, 02:10 PM
cool :buttrock:, i hope i can do more than one theme

preetamsaha
11-27-2009, 02:37 PM
Thanks a lot Mr.Birn ! The scene is really awesome & specially the themes are very interesting. But I didn't understand properly the theme called 'teenage angst' !! Can you explain it for me a little bit ??

eduroam
11-27-2009, 02:51 PM
Well thanks again Jeremy, and Let's work!!. :bounce:

murdock64
11-27-2009, 04:28 PM
hi,Jeremy Birn
I am new in this competition. i love to lighting this scene. but what can I change the position of the object ?..

As jeremy said

As always, it's OK to do whatever you want to change the models, adjust the camera, use shaders, textures, lighting, compositing, etc.
hope that answers your question

Vlada3d
11-27-2009, 06:24 PM
Great one, I am in !

xX_eXiGe_Xx
11-27-2009, 06:53 PM
Helo! Construktive critism from Jeremy is something I don't want to miss. I hope i'll stay here for a while, school sometimes tends to steal my freetime somehow.
I'm going for the glorious morning. Where I think i'll use the color scheme of Yellow/Orange-ish, Blue and red-violet. These colors almost makes a triangle on the colorwheel, it doesn't really make a perfect triangle, i hope i'm not doing it wrong when i'm picking colors. On google where i searched for 'glorious sunset' i saw those colors too...
I haven't textured yet, but I think i'll do it later. I'm using Maya software to render, I think i can convert it to Mental ray later when I'm happy enough. I'm to freaked out for using FG or GI, so i'll skip them, is this alright or am i just being silly? Thanks
http://img4.imageshack.us/img4/3374/wip1bedroom.jpg

sushidelic
11-27-2009, 07:06 PM
So i went for the romantic evening or moody sunset or however one wants to call it. You might find a tribute to "one letter off" if you watch closely ;)
Just found some time after work to do it, there are as usual a lot of things i would like to improve, but to find the time.... Comments / crits are very welcome, dunno if i will find the time to improve it further though. I would like to try some other moods too, so i hope to get back again to the scene as it is really nice to play with.

http://www.sushidelic.com/tmp/bedroom.jpg

3dsmax/Vray/Nuke

Best regards,
Michael

jeremybirn
11-27-2009, 09:24 PM
sushidelic - Beautiful! It's great to see such as strong start already! For a really glorious morning look, you'd want a lot more color, and a lot more fill light from the sky. The sunlight would be warm (yellow, orange?), but there should also be soft fill light from the sky spilling in from all other angles, and the morning sky could be blue, pink, purple, nice colors contrasting with the sun. The poster paper and plant leaves should be translucent, not casting completely opaque shadows.

xX_eXiGe_Xx - Welcome! I think you need to focus on shaping in your fill light. If you didn't have the sunbeams there, the area outside of the sunbeams looks very uniform to me, as if there were almost constant levels of ambient light through the room. Maybe the right side of the wall could be a nice gradient, getting dark in the corner and brighter towards the sunbeam? More saturated colors could help your fill light, too.

preetamsaha - What does Teenage Angst look like? You might just make it look like something from MTV, or maybe use lots of bold colors and black and attitude and show the mess and the guitar. Searching youtube, google images, and flickr.com for teenage angst might help too, but only a little. You could start with a simpler emotion and make the scene dark and scary, or happy and sunny.

-jeremy

ahven
11-28-2009, 01:12 AM
hi long time no see. I download this and have a try with teenage angst or afraif of the dark.

I was a angsty teen so no problem to understand. Playing drums, skateboarding inside the house all the fun....

Or both :)

PushFWD
11-28-2009, 03:12 AM
Nice challenge!
Hope I find the time to do more than one mood.
Good work to all!

djprasun
11-28-2009, 04:42 AM
@sushidelic- wow, :eek: , The textures is looking awesome.

halfPintMike
11-28-2009, 05:57 AM
Here's my first attempt. Going for the glorious morning one. Am using blender with yafaray. This scene has only one light, the sun. Comments and critiques are most welcome!

http://i992.photobucket.com/albums/af42/halfPintMike/2.png

-Timothy

NaderArt
11-28-2009, 08:32 AM
new image .. for sun light only ..

i didn't active anything in render settings .. this is the lighting only ..

http://img228.imageshack.us/img228/928/94090657.jpg


CINEMA 4D R11.5 - Adobe Lightroom

the default render :rolleyes:

djprasun
11-28-2009, 11:03 AM
Well this is my first update. I'am really confused to whether to call it romantic sunset or glorious morning. But this is what I got so far.
http://i569.photobucket.com/albums/ss135/djprasun/update1-1.jpg

stranger9
11-28-2009, 11:37 AM
i dont how to post my images in this thread i have jpeg formats of mine can anyone help me. it is asking to paste the url in the insert image option but actually it is in my pc only

tuffmutt1
11-28-2009, 12:15 PM
i am in. Very nicely modeled. I am going for the morning one for now;)Http://i891.photobucket.com/albums/ac113/udayk/bedroom_test001.jpg

leevan
11-28-2009, 12:25 PM
just getting started on this one with 3DS Max and MR.. i am trying to switch from "Maya + Renderman" to "3dS max + mr (or v-ray)".... so far .. not much of luck ... Maya's approach is by far more intuitive ... anyway we shall see at the end...
best of luck to everyone.....

http://www.freeimagehosting.net/uploads/e7e1f7719a.jpg

jeremybirn
11-28-2009, 04:41 PM
leevan - Great start on a soft, romantic mood. Maybe a few more highlights and reflections could put a little detail into the dark areas? The right inch or so is confusing to me, I'm not sure what's being shown there.

tuffmutt1 - Great start! Work on getting warm bounce light from the bed up into the rest of the room, and try to get some color contrast with the cooler fill light from the sky coming in at other angles from the sunbeam.

djprasun - That's great. You are close to a sunset, but maybe the sunlight could be alittle softer and warmer and not quite so bright on the bed, and the sky outside could be a gradient of deep blue and purple instead of such a bright white? A few reflections in places like the monitor screen and floor could help add color and variety.

NADERDES - Welcome! Keep going!

halfPintMike - Welcome! Try to turn down that ambient light (or maybe it's global illumination --- whatever's washing out the unlit parts of the scene, turn it down.) If you focus on the light coming through the window, there can be a warm sublight in the morning, but also some blue and purple fill light from the sky. You have a little blue fill (probably a GI bounce from the sky outside) on the windowframe area now, but I think you should add some cooler, softer lights as part of your main illumination. You might do some renders with GI turned off until you have all the main lighting working, and then only turn on GI when you want the renderer to add some bounce light for you. There are some polygonal artifacts on the bed surfaces, maybe you just need to recompute normals or smoothing groups for that, and some light leaks around the edge of the window that need to be fixed.

-jeremy

oneczech
11-28-2009, 06:27 PM
Hello,

great to see the scene being used in so many different ways. This is so inspiring, almost makes me wanna redesign the whole short film ..

wanted to point out one forma thing: the modeling was NOT done by me, it was modeled by DAVID VACEK .. I have designed the room so it looks this way as part of a production of my short film. So if anything, I would suggest to list David Vacek as a modeler, and maybe David Tousek as a designer (but i dont have to be involved) .. that is just a technical point.

Here are the shots from the movie. The lighting was done very quickly, so i think i will want to participate in re-lighting the room .. especially when it comes to texturing, which is the weakest area, i think.

Thank you. Wish all creativity and fun

David

preetamsaha
11-28-2009, 07:10 PM
Hello everyone ! This is my first attempt, & I have made this scene thinking of the theme called 'Romantic Sunset'.
http://i789.photobucket.com/albums/yy175/preetamsaha/final-1.jpg
This is a Maya's mental ray render !

NaderArt
11-28-2009, 07:21 PM
thanks jeremy :) ..

new one

http://img514.imageshack.us/img514/7317/bedroomk.jpg

heavenideas
11-28-2009, 08:18 PM
Hello!

I'm really new to this forum so I hope that I don't mess up the dynamics of this thread.

This is my entry for the lighting Challange from 3dRender.com

I did this entirely today. It was done with Mental Ray in Maya 2010 and post-processed in Photoshop CS3.

http://farm3.static.flickr.com/2753/4140976251_d2b21103aa_b.jpg

As you can see I didn't bother too much for the texturing because I really wanted to experiment with light and try things that I hadn't a chance to try before.

I hope to see more entries because the ones I've seen so far have some serious level!!

Well hope to see you arround.

Bye Bye!

Here is the image posted on my flickr (http://www.flickr.com/photos/heavenideas/4140976251/)!

http://www.flickr.com/photos/heavenideas/4140976251/

Fex
11-28-2009, 10:13 PM
my first rough try for a happy morning with houdini pbr and 4 arealights.
hope u like it

http://i162.photobucket.com/albums/t271/fexa/bedroom01_.jpg

xX_eXiGe_Xx
11-28-2009, 10:57 PM
Jeremy, I'm not using depht map shadows or raytracing. Am I just ruining for myself when i'm actually going to USE shadows or GI or FG? I've only used depht map shadows on the sun though.

I had just 2 volume lights before to do the fill light of the entire room, they were blue. But now I use fill light with purple, pink/purple color and orange.

Does anyone know how many times a sunbeam light bounces? So far I've made it bounce only one time...

http://img21.imageshack.us/img21/2218/wipbedroomgloriousmorni.png

drmaya
11-28-2009, 11:49 PM
Afraid of the Dark

I have been inspired by the movie paranormal activity
It took me to do this about 6 hours
Maya-mental Ray
a simple composition


http://www.up-00.com/h1files/EOG51784.jpg (http://www.up-00.com/)

any c&c are welcome from any one
Thanks for this lovely scene

Anas

MartinRomero
11-29-2009, 01:30 AM
Good luck everyone!

I am in!

Martin

vrheint
11-29-2009, 02:06 AM
Hey everyone. This doesn't really fit into any of the categories and I'm not finished but I still liked the way it looked and wanted to share. Felt like a "Streetlight Nightlight" lighting scheme. Just needs an insomniac standing at the window looking down at the streets. :)

http://i557.photobucket.com/albums/ss13/vrheint/BedroomWIP.jpg

BlenderFan
11-29-2009, 05:02 AM
After many months of inactivity in 3D, I have opted to join this challenge to brush back up on my skills. There are already some amazing entries, considering the challenge has been running a couple of days.

I will have to get cracking.:)

I am trying for the mood "Teenage Angst", since nobody has done that one yet. The colors are very much inspired by the "The Jimi Hendrix Experience". I hope to evoke discontent, rebellion, and anger at "the Man", using wild super saturated colors. Should be fun.

I've rendered an ambient occlusion pass in Yafaray and taken the image into Photoshop for color treatment. As usual, I am using Blender as my 3D program. I will start lighting in 3D tomorrow. All C&C welcome.

Cheers and God bless.

http://farm3.static.flickr.com/2612/4142946406_d6b32e5f75_o.jpg

GecT
11-29-2009, 07:41 AM
Yeah, I'm in on this one for sure, and I'm tackling the glorious morning scene first. Haven't finished the shaders yet though.

http://i300.photobucket.com/albums/nn38/NevieveT/gloriousMorning_test_003.jpg

NAYAK33
11-29-2009, 11:24 AM
any body tale me who to post large image in forum?

sumeetkaur
11-29-2009, 11:42 AM
Hi I can't unarchive the Maya .ma file with winRAR utility.Its showing following error...

drmaya
11-29-2009, 03:13 PM
.....
sorry

djprasun
11-29-2009, 04:24 PM
@NAYAK33-http://forums.cgsociety.org/showthread.php?p=2541155#post2541155, I hope this link helps, other wise here is a short walk though,
1. Create an account in www.photobucket.com
2. Log in to your account.
3. Click on chose file, then browse any image file from your computer and then click on upload, then the image will start uploading.
4. Then click on share after the image have been uploaded.
5. Then click on 'send email'.
6. Then you will find a sentence called 'Want to send email from your own email program? Just include this link:'
7. Just copy the link the link below it.
8. Then open the cgsociety's forum and click on 'post reply'.
9. Then click on 'insert image' tab above the writing space.
10. After you clicked on the 'insert image' tab, paste the link of the image that you have copied from photobucket and click on OK. Your image will appear in the forum.
HOPE THIS HELPS. :)

Muktan
11-29-2009, 06:16 PM
http://www.freeimagehosting.net/uploads/5d8a1a575f.jpg

hi everyone this is my render done in Maya using mental ray, i am still trying to make it look better if u guys can give me some suggestion that would b gr8 :p

visua
11-29-2009, 06:27 PM
I'm in, a quick take on the wintermood-setup,
very nice modeling btw!

Maya/mental ray:

http://www.nicz.net/bedroomWinter.jpg

ahven
11-29-2009, 06:55 PM
I wanted to give this morning sunrise picture a nice feeling with cozy looking materials and stuff.
Cinema 4d shaders by me and some textures downloaded from web and cgtextures.com
I wanted to put a render to a poster of my previous challenge.

Lighting: Spent hours and hours to tweak the sunlight just into right angle and direction.

Spherical HDRI map in a sphere. I have used a hdri map from hdrlabs HDRI handbook.

Geometry: Some work with inverting normals in obj file. Hypernurbs to sheets and blanket.

Still a bit murky imho.

http://www.kraphik3d.com/images/3drender_bedroom_challenge_kraphik_wip6.jpg
(http://www.kraphik3d.com/images/3drender_bedroom_challenge_kraphik_wip6.jpg)

Ackee
11-29-2009, 07:17 PM
Lovly challange. Thanks Jeremy, David & David for providing the scene.

http://img263.imageshack.us/img263/9118/thebedroom.jpg

Im aiming for the glorious morning but maybe its too much of midday? For my next version i will add the guitarr :)

Rendered using mental ray, no fg no gi

BlenderFan
11-29-2009, 08:26 PM
I have worked on the lighting. I hope it looks very psychedelic. I am now working on textures and shaders. C&C welcomed.

Rendered in Yafaray using ambient occlusion.

Cheers and God bless.

http://farm3.static.flickr.com/2746/4144180531_19dd231a93_o.png

Leotril
11-29-2009, 08:32 PM
hello everybody .. thx to jeremy for putting another really inspiring challenge ..

been trying to load the file ma and obj using open with ignore version and import for the obj but i always get a crash or something .. i would like some tips or maybe an clean maya 2008 file without any plugins or mr so i can work on this

thanks in advance

drmaya
11-29-2009, 08:54 PM
http://www.up-00.com/h1files/mrt29270.jpg (http://www.up-00.com/)....................................... (http://www.up-00.com/)

which one has strong effect to the scene?http://www.up-00.com/h1files/BDb28019.jpg (http://www.up-00.com/)

oneczech
11-29-2009, 09:24 PM
just in case you wonder how the scene was used in a short film, here is a short example ...

http://www.bohemianmultimedia.cz/data/Projects/MTV/showcase/showcase.mov

oneczech
11-29-2009, 09:35 PM
drmaya ... the first image of yours looks better atmosphere wise, the colors just feel more interesting then blue .. the blue is more cliché to me and looks too clean. Also, just a little point, i would make the poster a little more unbalanced as far as composition .. this is too much in the center with the wall and the pillow, makes me wanna jump between the too and i assume the pillow is the center of the image, so maybe make the poster a little bigger and point to the pillow with one of the corners or something ...

else it looks pretty nice, what did you use to render it??

NaderArt
11-29-2009, 09:40 PM
new update ..

http://img402.imageshack.us/img402/7306/97190153.jpg


i need your opinions to do better ? :rolleyes:

oneczech
11-29-2009, 09:51 PM
and PLEASE, if you could, give credits to David Vacek who was actually the key modeler.

so just write "modelled by: David Vacek, design by: David Tousek" .... this is more precise and if im the only one listed, it would not be fair ...

sorry for the confusion, it was couple months ago when i gave this to Jeremy and did not really clear this little formal detail.

THANK YOU MUCH
david

Weihalter
11-29-2009, 11:10 PM
Here is my first step, done in a few hours today :

For the moment only 1 sunlight and an area light but willing to get a more colorful result.

http://uppix.3dvf.com/images/22iqi.jpg

I hope my subject speaks for itself :).

You guys entries are pretty mindblowing...

Voigg
11-30-2009, 01:38 AM
Here is what I am working on. Just have my base lighting in right now, I am still trying to figure out a compisition that I like. Any thoughts?

http://i146.photobucket.com/albums/r250/Voigg/Render1-1.jpg

mk3d-cz
11-30-2009, 01:49 AM
This is very nice thread. I like renders especially sushidelic supply.

I just finished some own renders.

Hope you like it :)

http://www.michalkotek.com/mk3d/mtvsuicide-lighting-a-rs.jpg

http://www.michalkotek.com/mk3d/mtvsuicide-lighting-b-rs.jpg

http://www.michalkotek.com/mk3d/mtvsuicide-lighting-c-rs.jpg

http://www.michalkotek.com/mk3d/mtvsuicide-lighting-d-rs.jpg

mk3d-cz
11-30-2009, 02:58 AM
flashlight test

http://www.michalkotek.com/mk3d/mtvsuicide-lighting-e-rs.jpg

drmaya
11-30-2009, 03:36 AM
drmaya ... the first image of yours looks better atmosphere wise, the colors just feel more interesting then blue .. the blue is more cliché to me and looks too clean. Also, just a little point, i would make the poster a little more unbalanced as far as composition .. this is too much in the center with the wall and the pillow, makes me wanna jump between the too and i assume the pillow is the center of the image, so maybe make the poster a little bigger and point to the pillow with one of the corners or something ...

else it looks pretty nice, what did you use to render it??
Thanks mate 'm going to fix everything u told me
for the render I’m using mental ray in Maya
render time about 7 mins in my old machine J
I didn't use FG or GI.
After the composition I render my scene again with FG
and find that it's slightly bright the scene so I add it on the top of
all layers which took about 14 mins :(
I will be working at your suggestion



Thanks again

drmaya
11-30-2009, 03:39 AM
and PLEASE, if you could, give credits to David Vacek who was actually the key modeler.

so just write "modelled by: David Vacek, design by: David Tousek" .... this is more precise and if im the only one listed, it would not be fair ...

sorry for the confusion, it was couple months ago when i gave this to Jeremy and did not really clear this little formal detail.

THANK YOU MUCH
david
Yep

I will add this information at the final peace (after fixing everything)
Thanks

EnginArslan
11-30-2009, 04:26 AM
http://i915.photobucket.com/albums/ac359/Engin_Arslan/test01.jpg

Hi all,

This is my first lighting challenge. There is not too much to see yet; just decided on my composition, placed my keylight and added some bounce lights. I am trying to use Houdini for this one, as I am trying to learn it, so if there are any other Houdini users here, I would really like to link up and exchange thoughts, knowledge, etc... Feel free to send me a msg :)

Cheers.
Engin

jeremybirn
11-30-2009, 04:26 AM
mk3d-cz(flashlight) - Great start! Nice texturing, and the flashlight could be a starting point for an "afraid of the dark." Maybe you could get more dark shadow areas if the flashlight didn't come from so close to the camera angle? A true quadratic decay on the flashlight might help shape the illumination better, too, overexposing near the light and making it get darker with distance.

mk3d-cz(MTV suicide series) - Great work! I love the texturing. The floor with the different color highlights is terrific. I think you could push the image a little more out of balance. Maybe the left side with the lamp could get brighter, with more bounce light from the area lit by the lamp bouncing up and around the left side? Or a translucent red lampshade casting some warm light up there? The balance might be broken a bit by rotating the camera off-kilter too. Maybe a little more white light mixed with the blue in the window, but more warm light on the left, could give a punchy image while maintaining contrast between a bright left side and mostly-dark right side?

Voigg - Welcome! I can't tell which mood you're going for yet, but keep going!

Weihalter - Welcome! Keep going with your scene!

oneczech - Thanks for the notice! Credits are being changed.

NADERDES - That's looking good. I'm not sure which mood you're going for yet, is it going to be the glorious morning? I think you could work more on indirect light (like the green illumination transmitted through the plant leaves, light bouncing into shadow areas, etc.) and use more color in your sun and sky lighting. I'm not sure where the light on the left side of the cabinet is coming from -- isn't the light coming from the window? Maybe you could get rid of the light coming from the same direction as the camera?

drmaya - Great work with the texturing! One small point: the front of the amplifier seems too reflective, try google image search for 'guitar amp' for an idea... Your lighting is off to a good start. I think you could use more contrast and dark shadows in the scene to carry the "afraid of the dark" idea further. Maybe render a image of just your key light, with just one light illuminating the scene, and adjust it so that about half the image is in shadow, half in light? For the fill light, you need a little more at the foreground part of the bed, to simulate translucency through the sheets and bounce light, but otherwise maybe there could be less fill in some places? If the shadow areas get too boring, just a few highlights can sometimes bring them to life.

Loetril - Maybe try again, or use another format like .fbx, etc.?

BlenderFan - Internesting image! I wonder if you could get more out of the scene with the lighting and shadows, and perhaps with atmosphere and fog in the room, so that it didn't look so much like a flatly lit room before the color was added?

Ackee - That's beautiful already! For the morning light, a little more color contrast (warm sun, cool sky fill) could help, maybe with some pinks and purples worked into the fill light. A lot of bounce light, where the light from the sun bounces back into the scene with a warm glow, could really help the happy feeling of the scene.

kraphik - Great start! I think that sky fill could use more color, and the scene could use more sky fill and more bounce light.

visua - Great beginning! Keep going!

sumeetkaur - Can you try downloading again, make sure you got the full 7585KB file?

GecT - Great start! You have nice levels of sunlight and sky fill. Try adding more color, warmer yellow to the sun, cooler blue (or at least some pink or purple) for the sky? I like the translucency of the chair. The plant leaves and poster paper could also use some translucency. Even if the leaves and paper aren't transparent (you can't see through them), they should be translucent in the sense that light hitting the front of these surfaces makes the back side brighter, and they should cast shadows that are lighter than the shadows an opaque object would cast. I think the fill light could use more variety, getting brighter near the window on the right, and diminishing in intensity before the left corner. Some warm bounce light coming up from the bed onto nearby surfaces would also add richness and variety to the scene.

xX_eXiGe_Xx - Good start. The sunbeams are OK. I'd only use the volume lights for fill if you were rendering those out like a separate ambient pass and multiplying that with ambient occlusion. Otherwise, if you're trying to get a useable image straight out of the renderer, I'd say just some area lights in each window for the soft sky fill, then very selective bounce lighting from the sunlit areas. Light bounces infinitely, but you only need to add as much as you see.

Fex - Great start! Keep going!

heavenideas - Great start! If you need to put a primitive plane below the floorboards to prevent the light leak in the cracks, then feel free to add a surface there. That circle of light on the floor in the lower right also looks unnatural. Some of the other shadow leaks look as if they need to be adjusted in the lights, not the geometry, especially the light leaking into the middle of the woman's butt. The monitor screen looks strangely over-exposed, especially when compared to the view out of the window. Make sure what's on her computer screen works with the story and colors and feeling of the scene as a whole. The view out the window might be brighter than it is now, more overexposed, to justify how bright the sunlight looks on the floor.

preetamsaha - Wonderful scene! I wonder if you could work more color variety into the sunset lighting? And maybe a bit more warm bounce light coming from the sunlit surfaces?

-jeremy

djprasun
11-30-2009, 04:50 AM
This is what I got so far. This is turning out to be a great challenge as all the entries are superb in their respected mood.
http://i569.photobucket.com/albums/ss135/djprasun/update1-2.jpg

neonbulbs
11-30-2009, 05:44 AM
Hi guys, Jeremy,

Great to see a tons of great renderings for this challenge. Here's my first try on this challenge. The mood that I'm trying to achieve is the Romantic Sunset. Hope you guys can give me critics and comments on this one

http://i171.photobucket.com/albums/u286/neonbulbs247/WIP/Challenge_211.jpg

Cheers and happy lighting....

drmaya
11-30-2009, 07:40 AM
drmaya - Great work with the texturing! One small point: the front of the amplifier seems too reflective, try google image search for 'guitar amp' for an idea... Your lighting is off to a good start. I think you could use more contrast and dark shadows in the scene to carry the "afraid of the dark" idea further. Maybe render a image of just your key light, with just one light illuminating the scene, and adjust it so that about half the image is in shadow, half in light? For the fill light, you need a little more at the foreground part of the bed, to simulate translucency through the sheets and bounce light, but otherwise maybe there could be less fill in some places? If the shadow areas get too boring, just a few highlights can sometimes bring them to life.

-jeremy

Thanks mate
I have changed almost every things u told me about lighting removing the bounce lights to increase the shadow intensity .also, increasing the intensity of the key light and cookie maps(trees) :) to have strong contrast
any suggestion before going on texturing and composition?
Should I create another spot light to illuminate the 'guitar amp'? (Object link)
NO FG No Gi
Render time about 12 mins




http://www.up-00.com/h1files/5kM66323.jpg (http://www.up-00.com/)

genaf1
11-30-2009, 08:39 AM
Hi everyone.
Thanks Jeremy for challenge.
Thanks David Vacek for your modeling.
Research lighting, camera position and composition.
http://genaration.ru/lc21_vip1.jpeg

VFX360
11-30-2009, 10:22 AM
hi guys! here is my work. used maya mr.
Thanks Jeremy and David Vacek for challenge.:applause:
http://i299.photobucket.com/albums/mm320/bharathi3d/bedroom.jpg

djprasun
11-30-2009, 11:15 AM
I was trying to create a night scene and then work from there to get that 'afraid of the dark look'.
http://i569.photobucket.com/albums/ss135/djprasun/2copy-1.jpg

bobi877
11-30-2009, 12:35 PM
Hi

My name is Robert and it is my first lighting challenges. In this session a see very nice renders but me still is not good.

http://img100.imageshack.us/img100/7708/wiplight.jpg

vrheint
11-30-2009, 02:06 PM
Hello, I wanted to post what I have so far. Did a peaceful morning scene and I still want to figure out some placement for some fill lights, but I'm kind of stuck for now.

http://i557.photobucket.com/albums/ss13/vrheint/NiceAmbientWIP.jpg


I'm looking forward to doing an "Afraid of the Dark" scene next.

threeDeepond
11-30-2009, 02:28 PM
Hi Mr.Birn, :) :)

just got in!!!. have been following lighting challenges from recent past.. gr8 entries...
Lighting challenges seems really interesting.. would post my entry shortly..
Keep it up guys!!!

ahven
11-30-2009, 02:55 PM
Hi

Thanks for ups Jeremy. I might try with bounce light but not sure yet how to achieve
the effect. Still tweaking... :wip:

Redsand1080
11-30-2009, 02:59 PM
This challenge looks awesome! Great work everyone. I can't wait to start!

preetamsaha
11-30-2009, 04:36 PM
As suggested by Mr.Birn I have added some more bounce lights and also played with the colour of the lights !
http://i789.photobucket.com/albums/yy175/preetamsaha/final2.jpg

Muktan
11-30-2009, 07:37 PM
http://www.freeimagehosting.net/uploads/88adb8c40c.jpg

here is my another render with fog added.

oneczech
11-30-2009, 08:14 PM
quick test, not yet in hirez .. not sure if i fit the themes, im relighting the shot for my movie.

this is with Final Gather .. but would need to relight it back with manual lights, so once i get this as a reference, then i will try to get back to no FG

drmaya
11-30-2009, 08:42 PM
Finished lighting and texturing
Still waiting for more comments if found to start with composition(color effect,gain,lens blur)
Thanks


[/url][url="http://www.graaam.com/"]http://up.graaam.com/uploads/imag-3/graaam-398d69f29e3.jpg (http://www.arb-up.com/xcomecd6j7ql/L4afterjwithtex2-arb-up.jpg.html)

ahven
11-30-2009, 10:18 PM
@Ackee. Really liking the color palette of yours. And the render is smooth and artistic.
Well done. :arteest:

ahven
11-30-2009, 10:24 PM
I tweaked the HDRI dome and added 2nd light from outside. Much more clearer with skylight but now it´s almost like midday. :blush: But I like the dark shadows are not too murky anymore.

http://kraphik3d.com/images/3drender_bedroom_challenge_kraphik_wip6_2.jpg

neotrixstdr
11-30-2009, 11:45 PM
I will try my best, the works i see are amazing. Great works!

rogrobin
12-01-2009, 12:29 AM
Hi All

Rendered in 6 minutes with a mental ray AO shader and lots of area lights to fake some bounce.

This is my first attempt at a challenge so be gentle... Any constructive comments gratefully received.

http://farm3.static.flickr.com/2602/4148853870_0e86e28914_o.jpg


Cheers!

Roger
Manchester UK

stranger9
12-01-2009, 02:25 AM
when i try to open this file in Maya 2008, its showing a warning message "cannot open the scene file "due to data loss and i rechecked by downloading a new file every time.but the result is same actually i love the scene and its props are so exciting to work pls help me

Redsand1080
12-01-2009, 02:54 AM
when i try to open this file in Maya 2008, its showing a warning message "cannot open the scene file "due to data loss and i rechecked by downloading a new file every time.but the result is same actually i love the scene and its props are so exciting to work pls help me




Try downloading the OBJ file and importing into Maya instead of opening the Maya scene. Should work just fine!

jeremybirn
12-01-2009, 03:09 AM
Try downloading the OBJ file and importing into Maya instead of opening the Maya scene. Should work just fine!
Also, for opening the Maya version, make sure you have "ignore versions" checked in the File Open [ ] options box.

If that fails, then I agree, import the .obj or .fbx, which were both exported out of Maya.

-jeremy

rezatayebi
12-01-2009, 03:21 AM
great "afraid of Dark" drmaya .really nice texturing. :buttrock:

I`m a big fan of the movie Casablanca. my goal is to try to add a sense of it`s love story to the glorious morning (or sunset).

so far:
lights: sun, skylight, two portal lights(light blue), fill light (pink), 3 volume lights. also added occlusion pass in shake.

http://www.picamatic.com/show/2009/12/01/06/19/6141160_1024x576.jpg

Redsand1080
12-01-2009, 03:43 AM
@ drmaya: Really dig it. Love seeing works that aren't just a render of some random person's room with no real story or idea behind them. There's a distinct mood to your piece...that makes it much more interesting to me.

But for constructive crit...you might want to work on that spotlight cone casting your throw pattern and moonlight across the wall. I'd go into detail but I'm sure you know what I'm talking about.

Keep going...great work! :)

VirusREdSox
12-01-2009, 04:03 AM
Glorious Morning WIP
Maya, mental ray

http://i422.photobucket.com/albums/pp309/virus_Redsox/0001.jpg

-Sai-
12-01-2009, 06:24 AM
first step of lighting.nothing fancy ,traditional lighting with raytracing.
Critiques PLEASE!
Next Step:Texturing

http://forums.cgsociety.org/attachment.php?attachmentid=148709&stc=1

drmaya
12-01-2009, 06:36 AM
@ drmaya: Really dig it. Love seeing works that aren't just a render of some random person's room with no real story or idea behind them. There's a distinct mood to your piece...that makes it much more interesting to me.

But for constructive crit...you might want to work on that spotlight cone casting your throw pattern and moonlight across the wall. I'd go into detail but I'm sure you know what I'm talking about.

Keep going...great work! :)
Thanks mate
i will fix the beam light
Thanks again :)

VFX360
12-01-2009, 08:03 AM
here is the updated one...

http://i299.photobucket.com/albums/mm320/bharathi3d/update1---bedroom.jpg

oneczech
12-01-2009, 08:19 AM
something new

herbertagudera
12-01-2009, 09:25 AM
hello! i was so excited to join the challenge i immediately started working on it after i downloaded the scene this morning!

i decided to do the sunset winter mood.

render 01: basic lighting
http://farm3.static.flickr.com/2611/4149151653_4a80d80ecc.jpg
larger version here (http://bighugelabs.com/onblack.php?id=4149151653&size=large)

Kellios
12-01-2009, 09:53 AM
Thanks for setting up the challenge, Jeremy! Been reading through your book and it's been incredibly informative, so thank you for it! :)

I'm still in the way beginning stages, but going for the winter mood. But I know it still needs so much work (overall a little brighter, softer shadows, finished textures, "cold" feel...), it's just late here.

http://antipyretic.net/lightingStuff/lC021/test001.jpg

drmaya
12-01-2009, 09:54 AM
Final Draft #1
Render Time :about 16 min in my very old computer(256 mgb poor graphics card with poor laptop) :(
Maya-Mental ray
No GI No FG
http://up.graaam.com/uploads/imag-3/graaam-398a76edec5.jpg (http://www.graaam.com/)

Mirco83
12-01-2009, 11:07 AM
@drmaya: that's GREAT!

drmaya
12-01-2009, 11:52 AM
@drmaya: that's GREAT!
Thanks mate
:)

LD50
12-01-2009, 12:54 PM
As I already said Im in too and here´s my first try on the glorious morning theme!
Thanks for setting up the scene and challenge and the efford of all the people here.
If someone is interested in, I use 3dsMax 2009 and Vray till now. Just tried to get a sunny mood with the light and started to shade some of the objects. Hope i find more time this week to continue. greetz

threeDeepond
12-01-2009, 02:28 PM
this is my first test render of "bedroom"

managed to texture fair enough...

http://i980.photobucket.com/albums/ae287/Pratphoto/bedroom.jpg

waiting to enhance it more shortly..

threeDeepond
12-01-2009, 02:38 PM
http://i980.photobucket.com/albums/ae287/Pratphoto/bedroom.jpg

dhaposh
12-01-2009, 02:44 PM
hi.........everyone this is tapashttp://img230.imageshack.us/img230/3599/bedroom1.jpg

threeDeepond
12-01-2009, 02:44 PM
guys! just wondering .. :sad: why my post isnt visible..
can neone help me out...? :)

Alavans
12-01-2009, 03:04 PM
Hi.Im here with a terrible start :D
http://img98.com/images/y0j3cvnrts2iy64xhpoc.jpg
The textures are not completed.just a test render.

threeDeepond
12-01-2009, 03:08 PM
WIP.. first look of the bedroom
not great textures though..
http://i980.photobucket.com/albums/ae287/Pratphoto/bedroom.jpg

Shademaster
12-01-2009, 03:08 PM
Some awesome entries here! I just downloaded the scene and I am hooked!

I am going to try some linear workflow things and photographing my textures with normalmapping :) .

Can't wait to enter!

VFX360
12-01-2009, 03:22 PM
hi guys!
still i've to work a lot. need lot of tweaks.
gud stuffs going on here.
drmaya: :surprised grt dude. u have lots of patience
Alavans: gud start :)
Kellios : yeah!! even i read it. its very helpful
hope everyone doing gud lighting stuffs. all the best :thumbsup:
lets meet in another update btw.. my update is in 7th page :beer:

sonamadhura
12-01-2009, 04:08 PM
Hello,
Gr8 work everyone........This is the first time i am going to take part in challenge.....i am planning on doing "Romantic Sunset" lighting.....lets hope i will do well......can anyone tell me how to upload image in thread....Thank you.

threeDeepond
12-01-2009, 04:13 PM
needs lot of tweaks in my stuff ...

@drmaya..i like ur stuff.. i felt it wud be more interesting if u could do something on the window. like window cracks or blood stains on that aswell, thus emphasizing that something serious has happened in the scene.. :) :)
@alavans. good start

Shademaster
12-01-2009, 04:15 PM
Yes my first render!

http://www.c4real.eu/daan/bedroom_c4real_v01.jpg

6 minutes rendertime on a MacPro 8 core. Prepass took 5 minutes :) .
I used Cinema4D R11, a 3 bounce GI pass with linear workflow. Only 1 light in the scene (sun) and 1 HDR sky for indirect illumination. Next challenge is to make it just as nice WITH the blinds in! The blinds make the scene very dark so I'll have to start actually lighting lol!

I did some post DOF and minor color grade to make it a bit less blue, added some glows, noise and flares.

Good luck everyone! :buttrock:

sonamadhura
12-01-2009, 04:30 PM
Hi,
This is my first draft of "Romantic Sunset Lighting"......plz reply.....http://forums.cgsociety.org/attachment.php?attachmentid=148742

TripolySunni
12-01-2009, 06:56 PM
Hello To All "LeeVan" Wink ;)

Here's my start Don't have much time to work on this so I'm gonna do a quick job since I'm traveling soon.

MAYA 2009 and mental ray fer now:
http://i449.photobucket.com/albums/qq218/hanysal/imgbedroom.jpg

warriormax
12-01-2009, 07:47 PM
http://i45.tinypic.com/28vgghl.jpg

Doing lighting first thn will get on some textures. first try on challenges

rogrobin
12-01-2009, 10:11 PM
OK Ive had a bit of a chance to do some textureing... coffee stain and sheets on the bed. Here is my latest WIP. It was rendered at HD rez in about 10 minutes. Im also posting some pics of my lighting setup. (Ive removed the wall so you can see more clearly.)

Let me know what you think!

http://farm3.static.flickr.com/2709/4150696823_5838c67796_o.jpg

http://farm3.static.flickr.com/2552/4151454856_be7b1454d2_o.jpg

http://farm3.static.flickr.com/2802/4151454938_0af2156f1b_o.jpg

Cheers

rogrobin

Madmartigan
12-01-2009, 11:31 PM
Joining this one for sure, going for morning mood or sunset, dunno yet :)

visua
12-01-2009, 11:42 PM
Minor update:

http://www.nicz.net/bedroomWinter02.jpg

pankajkaintura43
12-02-2009, 07:26 AM
Hello Friends...........Here's my first update to this new challenge...........I m lighting this scene with maya software lighting................c&c's most welcome...............

http://i663.photobucket.com/albums/uu358/pkaintura43/Shot1.jpg

drmaya
12-02-2009, 07:56 AM
http://www.maxforums.net/uploaded/3898/1259739526.jpg...........................

Madmartigan
12-02-2009, 08:15 AM
First test, gonna try and make this something else than a typical interior viz. Not going to change the models supplied, but perhaps add a few.

Many nice images submitted already by many, think this will be a nice challenge!

drmaya
12-02-2009, 08:52 AM
[QUOTE=Madmartigan]First test, gonna try and make this something else than a typical interior viz. Not going to change the models supplied, but perhaps add a few.

I like the contrast between the yellow and blue colour
I think you need to bright your scene a bit .
Also try different angle
other than that it's really nice.
what program u using?if maya did u use GI?

NAYAK33
12-02-2009, 09:12 AM
thanks prosun.

ahven
12-02-2009, 10:03 AM
@shademaster .Still needs some textures ;)

herbertagudera
12-02-2009, 10:11 AM
awesome update drmaya!

here's an update on my scene. i think i kinda lost the winter feel on this one. but will still try to achieve the winter sunset mood

http://farm3.static.flickr.com/2578/4152787728_f6d1521692.jpg
larger version here (http://bighugelabs.com/onblack.php?id=4152787728&size=large)

used two spotlights for the sun.
two mia portal lights
and a couple more spots for the bounce lights

no fg and gi

jasvant
12-02-2009, 10:16 AM
hello jeremy sir,here is my entry based on afraid of dark theme.renderd in 3ds max scanline and bit composited in photoshop.:)


http://i266.photobucket.com/albums/ii257/jassi782477/output.jpg

Madmartigan
12-02-2009, 10:22 AM
drmaya (http://forums.cgsociety.org/member.php?u=180331) : i use 3ds max / mental ray. Forgot to add that info :) I agree with your comments, this image was first try on camera angle, sunlight:) Not quite sure what look im after yet, so therefore everything is white:) Thanks for comments

no GI used yet, only FG

drmaya
12-02-2009, 12:40 PM
awesome update drmaya!

here's an update on my scene. i think i kinda lost the winter feel on this one. but will still try to achieve the winter sunset mood

http://farm3.static.flickr.com/2578/4152787728_f6d1521692.jpg
larger version here (http://bighugelabs.com/onblack.php?id=4152787728&size=large)

used two spotlights for the sun.
two mia portal lights
and a couple more spots for the bounce lights

no fg and gi
Hi mate ( I'm a big fan of PACQUIAO (http://www.youtube.com/watch?v=cjKYQJh7su0) :)

your sun light looks nice but I think sun colour looks like sunset ray colour,
you need to change the background colour to white if u want winter mood + increase the intensity of the bounce light.

Best Regard

drmaya
12-02-2009, 12:46 PM
hello jeremy sir,here is my entry based on afraid of dark theme.renderd in 3ds max scanline and bit composited in photoshop.:)



good job with background color and light
u need more shadow and decrease the key light intensity.
Best Regard

Shademaster
12-02-2009, 01:51 PM
Hi this is my latest WIP. I am having trouble posting here so apologies if this comes up twice.

Rendered with maya using mental ray. No GI or FG -just an ambient occlusion shader and lots of bounce lights. I plugged an HDR photo of a bulb into the colour node of the bedside lamp and used another pointing up to fake some caustics on the wall. Renders in about 10 mins at HD rez. Havent got round to textureing everything yet -but I will do! Coments welcome... Cheers rogrobin

http://farm3.static.flickr.com/2709/4150696823_5838c67796_o.jpg

Very very nice lighting! I especially dig the blue keylight on the keyboard, very good texturing too :) .

rogrobin
12-02-2009, 01:51 PM
Hi this is my latest WIP. I am having trouble posting here so apologies if this comes up twice.

Rendered with maya using mental ray. No GI or FG -just an ambient occlusion shader and lots of bounce lights. I plugged an HDR photo of a bulb into the colour node of the bedside lamp and used another pointing up to fake some caustics on the wall. Renders in about 10 mins at HD rez. Havent got round to textureing everything yet -but I will do! Coments welcome... Cheers rogrobin

http://farm3.static.flickr.com/2709/4150696823_5838c67796_o.jpg

rogrobin
12-02-2009, 01:54 PM
Here are some screen grabs of my lighting setup. I removed the side and back wall just for these grabs so you can see what is going on.

http://farm3.static.flickr.com/2552/4151454856_be7b1454d2_o.jpg

http://farm3.static.flickr.com/2802/4151454938_0af2156f1b_o.jpg

Cheers
rogrobin

TheOutsider
12-02-2009, 03:17 PM
My first try. It´s an approaching of "Morning Glorious" (And accidentally mixed with "Winter Mood" ).

4 Lights, 3 for differents tones on Indirect light, 1 for the direct light, and using 75% of secondary bounces looking for strong shadows.

I got a simple doubt ... Is right try to achieve the appealing or mood using Postproduction techniques?... I mean, Doesn´t matter how hard I try it , always I need to do a strong retouch using different channels from buffers and different techniques on PS (in this case).

Professionally talking, is this right?...or we should try to achieve the best appealing as we can in the first beauty render?...

:) Confused.

Thanks for the great challenge and feedback Jeremy.

http://img260.imageshack.us/img260/6442/gloriousmorningcomposed.jpg (http://img260.imageshack.us/i/gloriousmorningcomposed.jpg/)

warriormax
12-02-2009, 03:32 PM
Here my room please give some critics morning sunrise. :)

http://i49.tinypic.com/hun7si.jpg

pbalsic
12-02-2009, 03:58 PM
Hi everyone, here's my try on this challenge.
This should be a sunny morning scene.
Everything is done in Maya, Mray and Ps.
No FG or GI used, just simple lights and ao.

Great chellange and great entries so far!!!

Updated
http://img260.imageshack.us/img260/3599/bedroom1.jpg

SaitKuman1983
12-02-2009, 07:59 PM
http://www.r3create.com/Bedroom_Final.jpg

This has been a real pleasure for me to do as i have a passion for environment creation...thanks allot Mr Jeremy Birn for the oppertunity.

Software used, Autodesk Maya 2010 + Mental Ray + Photoshop.

Techniques used, Mental Ray Portal Light With Final Gather Traverse + Importons + GI, Mia Blackbody Light Shader For The Custom Light Colour, All Mia Material X Materials, Sky Shader, Colour Pass And Ambiant Occlusion Pass Ouputs Then Compositted In Photoshop With Contrast, Colour Curve And Level Adjustments.

The Scene was not altered in anyway, I went for the theme Glorious Morning with a Hint of Teenage Angst.

Comments of Course Very Welcome.

Shademaster
12-02-2009, 09:13 PM
Cool thread guys! Some great pieces in here.

I wanted to finish my look and feel before I start texturing, I think I got it down. I shot a HDRI in the winter a year ago and it is giving me some really nice indirect lighting. I removed the sun because it was too 'standard' and added a bulblight to give more mood like in rogrobin excellent render. I am really happy with the lighting right now and i will start texturing tomorrow!

http://www.c4real.eu/daan/bedroom_c4real_v02.jpg

Thanks for the feedback! :thumbsup:

rogrobin
12-02-2009, 09:50 PM
Been having a look at this thread and there is some top notch work here...

@pbalsic Nice work! Ilove your render -One question: Did you put the light beam effect on in pshop or was in rendered like that?

Whatever, it really works -I think youve captured the feel of light streaming through the window very nicely. I also like the over exposed photo look around the window and radiator.



@jasvant: Nice render. Lighting the room with a lighting bolt -VERY cool idea.



@ Shadermaster: Thanks for your comments. Nice render too -the HDI lighting looks great.


Cheers
rogrobin

drmaya
12-02-2009, 09:54 PM
This time with winter mood
I used GI an FG :( because I want to create a physically accurate winter lighting
render time about 9 min.




http://www.maxforums.net/uploaded/3898/1259790791.jpg

Any comments are welcome

ArthurStaschyk
12-02-2009, 10:10 PM
Hey guys, my first LC that I join...

I started with 2 versions rendered both in Indigo, an unbiased Render Engine that is slow but with great results (can be compared with Maxwell, Fryrender or Luxrender)

http://img14.imageshack.us/img14/448/bedroomv6.jpg (http://img14.imageshack.us/i/bedroomv6.jpg/)

First textured version with Light mainly from the sun+sky and some extra from Laptop, monitor and lamp on the ceiling...
the lamp was maybe a little to much here...


http://img4.imageshack.us/img4/3348/bedroomv7.jpg (http://img4.imageshack.us/i/bedroomv7.jpg/)

Here I tried to get some smoky morning, darker but also warmer... light is from Sun+Sky only...

Tomorrow my Quad Core AMD is back in action so next screens will be less noisy :blush:

I Focus on materials and try to archive 3 different camera shots hopefully with 3 different Lightning scenarios.... we'll see!

MartinRomero
12-02-2009, 10:59 PM
Hello Jeremy,

Here is my first version of "The Bedroom" lighting challenge.

I used Maya 2009 with Raytrace shadows on, no GI nor FG.

Glorious Morning!
http://martinromerovfx.com/martin_bedroom_Challenge03.jpg

ComputedEmotion
12-02-2009, 11:05 PM
Nice challenge, and some nice renders in here! Here's my first version. I'm not sure if I'm going to texture it, I mainly enjoy playing around with the lights.

http://www.c4dlounge.eu/forum/marijn/bedroom_render.jpg

ahven
12-02-2009, 11:12 PM
@Shademaster. Lighting is looking great. Everyone here has got different workflow of course.
I have to see how the lights react with different materials.
I think I´m pretty oldschool. :thumbsup:

pbalsic
12-02-2009, 11:27 PM
@rogrobin: thanks for a comment! Light beam was rendered as a volume light pass. I used pshop just for a contrast tweaking.

Domenick
12-03-2009, 05:14 AM
Hi everyone,

This is my first lighting challenge, I'm looking forward to contributing and using everyone's feedback in order to improve my final image(s).

Attached is my first shot at "Romantic Sunset". It has a long way to go as I have only spent an hour or so on it so far, I am planning to work on the lighting first before moving onto textures. I think this is a little too orange even for sunset, I am using a blackbody of 3200K which is apparently the sunset kelvin colour, I am using an area light array outside the sutters which is giving nice soft shutter shadows but also is slowing things down (and the key light's shadow samples are not artifact-free just yet). I was thinking of using barn doors / cookie for the shutters but I wanted the nice raytraced falloff. I also have final gather enabled but I am trying to avoid GI for this exercise and use a more "traditional" setup.

I think the thing that worries me most is the over-exposure issues on the window / shutters at this point... This is a 1hr render :(

Any feedback would be greatly appreciated. :)

Kind regards,
Domenick

djprasun
12-03-2009, 05:37 AM
This is my take at the afraid of the dark mood. Please help to improve.
http://i569.photobucket.com/albums/ss135/djprasun/2copycopy.jpg

pankajkaintura43
12-03-2009, 06:42 AM
Here's my new approach to this scene................as teenage angst................as always............c&c's welcome

http://i663.photobucket.com/albums/uu358/pkaintura43/room.jpg

Cabbs
12-03-2009, 10:59 AM
Wow, this is an awesome challenge! Some great renders here so far. Good job everyone!
I'll be submitting mine ASAP :)

jasvant
12-03-2009, 11:26 AM
@rogrobin: Thanks for comments buddy.I was thinking that my compostion is not so strong coz i lit this scene by direct illumination techniques even i didn,t use occulusion pass also.All shadows done in 3ds max scanline.I thought G.I. rendered images will look better than my image.Anyway your comments encouraged me and i impressed with your lighting set up which shows your good lighting skills.Thanks.:)

@drmaya: Thanks for comments.I like to add colors in lighting first instead of rendering techniques.:)

Shademaster
12-03-2009, 11:34 AM
I rendered the still as an animation yesterday night:

http://www.c4real.eu/daan/bedroom_c4real_v02.mov

A lot of problems with the HDRI arise :) . Anyway I am really happy there are no flickers.

Great entries!

Alavans
12-03-2009, 12:06 PM
There are so many great posts here good luck
i have a question
where can i find high quality bed cover textures?

Shademaster
12-03-2009, 12:33 PM
There are so many great posts here good luck
i have a question
where can i find high quality bed cover textures?

Maybe here?

www.cgtextures.com (registration is free)

Excellent collections!

Maxmit
12-03-2009, 12:37 PM
Thanks Mr. Birn.
This is really exciting to crate a diffrent types of mood ...
I will post soon... :cool:

genaf1
12-03-2009, 02:33 PM
This is my second update. Some textures and shaders need to be corrected.
xsi/mr direct lights + AO.
http://genaration.ru/lc21_vip2.jpg

Shordy
12-03-2009, 02:34 PM
first hour i spend to the new challenge. On Lighting up the Scene. At this moment i fill up the hole room with many many beer bottles (2000+) to let it look like a after a men party :) I will post an image afternoon.

thx jeremy for this great challenge!

http://mariokelterbaum.de/wp-content/gallery/gerendert/bedroom2.jpg

drmaya
12-03-2009, 02:55 PM
Winter Mood
Maya-Mental ray
GI FG :(
render Time about 22 mins
any C&C are welcome
http://www.maxforums.net/uploaded/3898/1259851366.jpg

TripolySunni
12-03-2009, 03:31 PM
Winter Mood
Maya-Mental ray
GI FG :(
render Time about 22 mins
any C&C are welcome


Amir Khattab? He never dreamt of sleeping in such a bedroom I guess.

http://i449.photobucket.com/albums/qq218/hanysal/Shit.png

STILL WORKING ON MINE, I Wonder why The Chrome material is noisy I used a DGS For Chrome and I'm using a PortalLight & FG....If anyone has an answer please tell me.

GW3D
12-03-2009, 04:11 PM
Hi everyone,
enclosed my first try of this great challenge....thx a lot for that:-)
http://www.weyers-kahl.de/visualisierung/bilder_popup/lighting%20challenge/View-0_2.jpg

sanbalaji
12-03-2009, 04:19 PM
Hello everyone,

This is my first WIP.
Directional Light - Sun
15 Spotlights - Fill Lights
Rendered in mentalray
Rays added in post
[/url][url="http://img704.imageshack.us/i/lightingchallenge001jpg.jpg/"]http://img704.imageshack.us/img704/5849/lightingchallenge001jpg.jpg (http://img704.imageshack.us/i/lightingchallenge001jpg.jpg/)

http://img705.imageshack.us/img705/4364/70726444.jpg (http://img705.imageshack.us/i/70726444.jpg/)

djprasun
12-03-2009, 05:04 PM
This is my try for the afraid of the dark mood, don't know if I was successful in creating any sort of suspense,
http://i569.photobucket.com/albums/ss135/djprasun/rendercopy-1.jpg
please help me out

drmaya
12-03-2009, 05:19 PM
Amir Khattab? He never dreamt of sleeping in such a bedroom I guess.

http://i449.photobucket.com/albums/qq218/hanysal/Shit.png

STILL WORKING ON MINE, I Wonder why The Chrome material is noisy I used a DGS For Chrome and I'm using a PortalLight & FG....If anyone has an answer please tell me.
Hi brother ^^
I knew that but I put him in my room coz I wanna say hi to him every morning :)
By the way good key light but u need bounce light.
Good camera angle

ThirdEye
12-03-2009, 05:49 PM
Minor update:

http://www.nicz.net/bedroomWinter02.jpg


This is my favorite so far, how does it look without the artificial lights?

VirusREdSox
12-03-2009, 06:03 PM
Bedroom WIP
some tweaks
http://i422.photobucket.com/albums/pp309/virus_Redsox/tweaks.jpg

ahmadPS
12-03-2009, 06:54 PM
hi guys..
here is my render
http://img339.imageshack.us/img339/1382/87019842.jpg

Druie
12-03-2009, 06:59 PM
Cool, I'll definately participate in this one! Really looking forward to get started on it!

I was doing a bit of research on scary/afraid of the dark moods and came across this short film. Just thought I'd share this with everyone!

http://www.youtube.com/watch?v=OGW0aQSgyxQ&feature=player_embedded

- Andrew Chan

Shordy
12-03-2009, 07:16 PM
next step... some bottles are flying and im not happy with the automated distribution on the floor. This needs some work...

http://mariokelterbaum.de/wp-content/gallery/lighting-challenges/bedroom3.jpg

LD50
12-03-2009, 08:05 PM
Nice idea with the beer bottles but if you want it to look like after party there should be a bit more chaos. Just kick a football in those bottles and its perfect ;)
Btw. Is it a local beer from cologne? Never heard of it. Prost and have fun.

greetz

TripolySunni
12-03-2009, 09:05 PM
Hi brother ^^
I knew that but I put him in my room coz I wanna say hi to him every morning :)
By the way good key light but u need bounce light.
Good camera angle

Ok I added some bounce lights, Too bad I don't have enough time to finish this.

http://i449.photobucket.com/albums/qq218/hanysal/shit-1.jpg

Pranish87
12-03-2009, 09:12 PM
The .ma file on 3drender.com isnt unzipping can you please look into the matter, thnks alot

vjaramillo
12-03-2009, 11:22 PM
It's been awhile since I did a lighting challenge. Here my cam angle and initial lighting setup. Trying to achieve a warm early morning effect. The kind that would wake you up as soon as the sun hits your face and you're forced to turn over.

http://forums.cgsociety.org/attachment.php?attachmentid=148802

Comments are always welcolmed.

Vince

Shordy
12-03-2009, 11:52 PM
Nice idea with the beer bottles but if you want it to look like after party there should be a bit more chaos. Just kick a football in those bottles and its perfect ;)
Btw. Is it a local beer from cologne? Never heard of it. Prost and have fun.

greetz

thx i think its a one man party... the chaos thing is in mind. Früh beer is a local brewery. But its not my Favorite.

i will add some person sitting on the bed and holding his head.

here is a small update. Do you think the new Camera is better?

http://mariokelterbaum.de/wp-content/gallery/lighting-challenges/bedroom5.jpg

LD50
12-04-2009, 01:56 AM
thx i think its a one man party... the chaos thing is in mind. Früh beer is a local brewery. But its not my Favorite.

i will add some person sitting on the bed and holding his head.

here is a small update. Do you think the new Camera is better?

I like the new angle better couse it covers more of the room and therefore more details and the whole dimension of the beer bottles but it is a bit less dramatic. Keep it or better render both ;)

And heres my little update btw, just worked a bit on textures still some stuff to do.
C&C very welcome

greetz

http://www.timoleucht.de/LightChallengeTest_03.jpg

runejw
12-04-2009, 02:30 AM
Already a good amount of nice work in the challenge :applause:

Anyway here is my humble start - had to use some time to flip polygons in the .obj file before any lighting could start.

I'm going for the "winter mood" type lighting.

The light is a bit blown out by the window so will have to fix that as well as continue texturing and refining the lighting. Currently using one point light and 5 area lights together with GI.

Using Modo 401 and rendertime is ca 8 min. No post work.

http://img31.imageshack.us/img31/107/lc21a.jpg

Voigg
12-04-2009, 02:50 AM
Here is my updated scene, let me know what you think.

http://i146.photobucket.com/albums/r250/Voigg/render3.jpg

lilnamz
12-04-2009, 04:37 AM
OMG ! amazing renders....Got to start with this challenge today itself. this one's exciting. :thumbsup:

drmaya
12-04-2009, 04:42 AM
http://www.maxforums.net/uploaded/3898/1259901352.jpg

changing gamma stuff and wall texture.

Best Regard

preetamsaha
12-04-2009, 05:22 AM
Waooo ! So many good stuffs ! This challenge is going to be a huge one....
After completing the sunset scene, I have also spend some time in doing a dark scene. So here it is -
http://i789.photobucket.com/albums/yy175/preetamsaha/Afraidofthedarkfinal.jpg

comments and critics will be appreciated !

preetamsaha
12-04-2009, 05:30 AM
@Shordy - Intersting concept ! Waiting for ur final composition.

neonbulbs
12-04-2009, 06:51 AM
@preetamsaha : great concept and lighting. just a bit blurry i guess so its hard to focus on the subjects. otherwise its great. cant wait to see the final results...

@drmaya : great lighting. i love the textures on the bed. maybe you can balance the color of the floor with old plywood instead to have classic look on the room, coz' i think the bouncing of the lights make the heater over exposured. other than that i think it looks great.

@ahmadPS : cool stuffs. i like the lighting...but i think the mood is around noon probably you need more contrast if you want romantic sunset and more colder feeling if you want glorious morning mood.

cheers...all have posted great works...cant wait to post mine too...

keep on lighting guys...:thumbsup:

MartinRomero
12-04-2009, 07:15 AM
Hi Jeremy,

Here is another version of Glorious morning !
For this one I turned on GI and I am using Raytrace Shadows, rendering time 2:35 min
Again this is Maya 2009.
http://martinromerovfx.com/Martin_BedroomChallenge_02.jpg

Druie
12-04-2009, 07:22 AM
hey guys,

Everyone's piece is really great so far!

I'm a bit behind in terms of progress compared to everyone.. I found out about the CG Challenge this morning at work! When I got home I spent a bit of time working out a 1st pass on a light grey lambert.

Cheers,

Andrew C

herbertagudera
12-04-2009, 07:45 AM
wow lots of updates from you guys! anyway heres an update on my scene.

http://farm3.static.flickr.com/2617/4157583864_9152621ed3.jpg
larger version here ( "http://bighugelabs.com/onblack.php?id=4157583864&size=large")

added a few more bounce lights and turned on FG

C&C are welcome!

@drmaya - you work really fast! awesome render!

warriormax
12-04-2009, 09:55 AM
Please C&C on it

http://i46.tinypic.com/dxlp9x.jpg

jojo1975
12-04-2009, 11:10 AM
I'm in ;) great work around ! Keep going

Kellios
12-04-2009, 11:45 AM
I'm so impressed with everyone's work! Really inspiring! Fantastic stuff.

Done some work too, trying to finally get a really good feeling on GI. Any comments and crits welcome! I was originally going for winter mood, but I think I'm almost getting teenage angst now. Oops?

It's still just a straight beauty pass - no AO, touching up, or anything else currently.

http://antipyretic.net/lightingStuff/lC021/test002.jpg

Mirco83
12-04-2009, 12:40 PM
Please C&C on it

http://i46.tinypic.com/dxlp9x.jpg


GREAT MOOD!FANTASTIC!

LD50
12-04-2009, 01:36 PM
@warriormax: I really like the mood but i think you can rise the bar of the scene with a bit more variance in the textures, use more different wood textures and not just a brown diffuse will bring a bit more life in that room.

@runejw: Yeah its always the same had to go over flipping faces and smoothing groups too before the light and texture could start. Nice start btw and a really clean render modo is getting really good i think

Who-Is-Da
12-04-2009, 02:27 PM
http://picasaweb.google.com/lh/photo/q8M4ywhWdn34xFAoLNZmiQ?feat=directlink

Hi, I would like to hear some review on it.

MikeBracken
12-04-2009, 04:01 PM
Nice work here !

Here is my first round. Please completely disregard the floor for now.

Regards,
Mike

http://img706.imageshack.us/img706/9787/comped1.jpg

MikeBracken
12-04-2009, 04:04 PM
Herbert Agudera

I love the subtle reflections on the floor. Nice work.


Regards,
Mike

oggles
12-04-2009, 04:24 PM
Hello, this is my first post ever on cgtalk, so I am a little nervous but I thought what the hell, always loved the lighting challenges so I thought I would actually give one ago.

This is my current work in progress any crits and comments would be much appreciated.

http://img710.imageshack.us/img710/4654/bedroom261.jpg

Max/MR/Fusion are used for this.

Thank you. :)

LD50
12-04-2009, 04:27 PM
@MikeBracken:
Nice start, i like the diffusion you added but think it could be a bit more subtle. The phone is a good idea but you never can close the drawer thats a bit sad ;)
People have an affinity for McDo cups in this challenge ;)

warriormax
12-04-2009, 05:10 PM
Thnx Mirco and Ld50

ya i will try to improve the scene.

Madmartigan
12-04-2009, 05:19 PM
Nice smooth look you got going there Mike, perhaps tune down the bloom a bit, make the "masks" of the textile on the douvet cover, a bit smaller?

Nice light and clean fresh look. Nice color composition as well, GJ !

Better try and post an update myself asap :)

ahmadPS
12-04-2009, 05:59 PM
second mode
http://img692.imageshack.us/img692/8864/nnnnc.jpg

Fex
12-04-2009, 07:41 PM
many nice renderings here!

first update with basic shading and texturing, amplifier and some stuff is not shaded yet
so i dont rendered it. Maybe i add a more intresting pattern to the bed and create some
volumic density in the air.

hope u like it

http://i162.photobucket.com/albums/t271/fexa/bedroom02_.jpg

LRanger
12-04-2009, 08:48 PM
Hi everyone.

I found this post only today, and spent my afternoon working on it.
Please give some opinions.

Done with 3D Studio Max and Vray 1.5.

Best regards,

LRanger

Alavans
12-04-2009, 09:55 PM
Huge update , I'm not really happy with the bed pattern and i surely will change it , so don't criticize the bed pattern in this render :applause:.
BTW So many great posts , i cant even compare mine with them :d.
3D Max,Mental ray
Waiting for your constructive criticism.
http://img98.com/images/cqikz6i1w82ygysn32pu.jpg

rezatayebi
12-04-2009, 11:51 PM
Huge update , I'm not really happy with the bed pattern and i surely will change it , so don't criticize the bed pattern in this render :applause:.
BTW So many great posts , i cant even compare mine with them :d.
3D Max,Mental ray
Waiting for your constructive criticism.
http://img98.com/images/cqikz6i1w82ygysn32pu.jpg

salam Alavans ;)
nice render. I think the major issue is contrast. things look washed out. one of the reasons this is happening, might be the orange texture on the wall. it`s bouncing too much orange color in the room.

ahven
12-05-2009, 12:20 AM
@MikeBracken

Really nice. I like the lamp opacity a lot.
Some fixing on the left poster texture. Not sure about if there´s full floor carpet?
Other than that very strong piece. :thumbsup:

@warriormax

Really realistic and nice morning mood lighting going on. Texture for mug and bottle?
good stuff :thumbsup:

Mirco83
12-05-2009, 12:30 AM
Hi all,
My choice is Afraid of the dark mood.
At this moment I only played with 3 lights and one white panel to reflect them.
There's no texturing and shading at this stage. I focused myself to give the correct mood to the scene.
There's a little bit of color correction in post.
Software:Maya,Mental Ray
Bye,
Mirco Paolini

http://img130.imageshack.us/img130/2599/40222087.jpg

warriormax
12-05-2009, 12:36 AM
thanks kraphik ya i m trying but had few bumps in texturing so doing all stuff right and will show some updates in few days ! guys ur replies really help me to make my work better :)

Thanks

djprasun
12-05-2009, 07:04 AM
Another feeble attempt by me, I'am really captivated by this Afraid of the dark mood. Its really challenging to create. this is my output so far.
http://i569.photobucket.com/albums/ss135/djprasun/render2copy.jpg
I also watched some classical suspense movie and also tried to composite one.
http://i569.photobucket.com/albums/ss135/djprasun/classiccopy.jpg
Please leave your thoughts. :bounce:

drmaya
12-05-2009, 07:06 AM
djprasun (http://forums.cgsociety.org/member.php?u=377173)
i like the black and white one it's really nice
try to increase the highlight 25 %
Best Regard

ahmadPS
12-05-2009, 08:47 AM
@djprasun
nice render just dont like camera
and need light on the roof

drmaya
12-05-2009, 09:03 AM
@drmaya : great lighting. i love the textures on the bed. maybe you can balance the color of the floor with old plywood instead to have classic look on the room, coz' i think the bouncing of the lights make the heater over exposured. other than that i think it looks great.


keep on lighting guys...:thumbsup:
Thanks mate
I have changed it :)
http://www.maxforums.net/uploaded/3898/1260003585.jpg

what do u think?

pankajkaintura43
12-05-2009, 10:42 AM
Here's my new update............with some textures.....................waiting for c&c's................plzzzzzzzzzzz

http://i663.photobucket.com/albums/uu358/pkaintura43/Render1.jpg

djprasun
12-05-2009, 11:12 AM
@drmaya and ahmadPS- Thank you for your opinion, I'll surely rectify it.

ahmadPS
12-05-2009, 11:47 AM
Here's my new update............with some textures.....................waiting for c&c's................plzzzzzzzzzzz

http://i663.photobucket.com/albums/uu358/pkaintura43/Render1.jpg


you have many intrest there sport politecs music!
i think you should focus on one ...and mack your mode

Alavans
12-05-2009, 12:29 PM
Im here again with 3 renders & 3 different walls .but i couldnt decide one of them to continue working on.so please choose one of them and tell me.
and if you have another idea for them i would be happy to hear that.
1
http://img98.com/images/2u35y58x49thfzz1cy00.jpg
2
http://img98.com/images/w1io2szdq0vfs9qyfdsz.jpg
3
http://img98.com/images/c0plv5i00vzh671g88g2.jpg

ahmadPS
12-05-2009, 01:04 PM
Alavans (http://forums.cgsociety.org/member.php?u=394965)
i like the second , but i think you can do better
check this link
http://map.3dmodelfree.com/maps_list/list505-5.htm (http://map.3dmodelfree.com/maps_list/list506-1.htm)
http://map.3dmodelfree.com/maps_list/list505-1.htm

(http://map.3dmodelfree.com/maps_list/list506-1.htm)

Shordy
12-05-2009, 01:14 PM
here is my update... the ceiling has some strange bump i will correct that.

http://mariokelterbaum.de/wp-content/gallery/lighting-challenges/bedroom6.jpg

Mirco83
12-05-2009, 01:46 PM
Here's some update to shader/lighting/textures!!!

http://img41.imageshack.us/img41/9697/29461868.jpg

Gooner442
12-05-2009, 02:48 PM
hi all,

Really impressed with the variety of images here, I'm currently giving this a go myself. I've been learning maya for the 4 months and now want to actually produce something!

Just wanted to ask for a little advice regarding the texturing, I know everyone has a different approach but can you advise on the size textures should be brought into photoshop?, for instance the walls?, is 512x512 too big?... and for smaller items like the posters?, what size should these be?.... I'm just finding my computer is taking a loooOOonng time to render, partly as it's not the greatest computer but also think I may be putting in too large textures.

Thanks

Martin

djprasun
12-05-2009, 03:44 PM
@Shordy- :D man, when I first saw this, my first reaction was that the guy must have died or something like that after drinking that much beers...Your scene is hilarious... :P ... :applause:

rajavijayaraman
12-05-2009, 07:23 PM
These are my rough doughboy renders.

Glorious Morning
----------------

http://i913.photobucket.com/albums/ac339/rajavijayaraman/Bedroom_Morning1.jpg

Still Working on it.

After the dark
--------------

http://i913.photobucket.com/albums/ac339/rajavijayaraman/Bedroom_Night1.jpg

Trying to replicate SINCITY (Marv and Goldie Scene).
Still Working on it.

Comments welcome.

Tools:Maya 2008,DF

neuromancer1978
12-05-2009, 07:35 PM
hi all,

Really impressed with the variety of images here, I'm currently giving this a go myself. I've been learning maya for the 4 months and now want to actually produce something!

Just wanted to ask for a little advice regarding the texturing, I know everyone has a different approach but can you advise on the size textures should be brought into photoshop?, for instance the walls?, is 512x512 too big?... and for smaller items like the posters?, what size should these be?.... I'm just finding my computer is taking a loooOOonng time to render, partly as it's not the greatest computer but also think I may be putting in too large textures.

Thanks

Martin

Actually 512x512 is small for textures, well at least in this day and age. I do a minimum of 1024x1024 for repeating texture patterns but that is just my preference. The only reason is for details really but it all depends on the amount of repeat (if any) that you are trying to achieve. If the texture pattern repeats 100 times then yes maybe 512x512 is too big. However if it repeats only a few times then it's not bad at all. As for the posters it depends on the source file but don't try to increase the size, that would only cause the pixels to become very obvious. If the image is too big for your needs then by all means you can shrink it.

One thing to remember is that rendering does takes a long time, even with powerful computers. A long time is subjective too because we are all using different rendering software and techniques. I for instance am using Blender and Renderman to do this one (which I have yet to post) and it roughly takes 850 seconds to render out a basic image, without shaders or texture files and very few lights (no shadows even). If you increase the complexity of the scene that will also in turn increase the render time. Just have to establish a good workflow, maybe try to get the lighting done before texturing so you can figure out just have much of your textures need to be visible? Or try two sets of textures (one large resolution and one small) and see which ones are detailed enough and does not increase render times too much. Also remember that if you are ray tracing a scene this will increase rendering A LOT. Especially with the window blinds I noticed. Try using shadow maps instead? Again we all have our own methods, software and skills, so the best thing is just render something out, post it and we can provide feedback about it :)

Hope that helps

bloodframe
12-05-2009, 08:22 PM
Greatings to everyone!
First of all thanks for the challenge and the nice models provided! :bounce:
My first try is Afraid of the Dark theme:
http://i1019.photobucket.com/albums/af313/bloodframe/shadow_monster.jpg
Any critiques and comments are most welcome :)

bloodframe
12-05-2009, 09:41 PM
What I did forget to mention is that I used Maya to light the scene, rendered in mental ray (no FG or GI, although there is AO plugged), exposure control and vignette added in Photoshop.

Xcut0r
12-06-2009, 03:55 AM
here is my first preview render,some materials missing.

c4dr11.5 with GI 3min render.

c&c are wellcome
http://img19.imageshack.us/img19/4608/03pos.jpg

Who-Is-Da
12-06-2009, 04:50 AM
Well my last post didn't show the image so i'll post it again....

http://lh5.ggpht.com/_hn28GGvJZeQ/SxkalwNAOVI/AAAAAAAAAUk/WK-GURIPqV4/s800/03_final.jpg

here it is please comment

Render: Maya Software

CPFitz14
12-06-2009, 08:13 AM
Working on getting the lighting right first. Shooting for a morning scene, and hopefully doing a few more if I can get time.

Bigger image here (http://s3.amazonaws.com/data.tumblr.com/tumblr_ku81oir51e1qaqppro1_1280.jpg?AWSAccessKeyId=0RYTHV9YYQ4W5Q3HQMG2&Expires=1260173911&Signature=TMHp9dkTbNLBLkmY3GyHg%2BCu2IE%3D).

http://18.media.tumblr.com/tumblr_ku81oir51e1qaqppro1_500.jpg

drmaya
12-06-2009, 02:12 PM
sunset lighting
http://www.maxforums.net/uploaded/3898/1260108424.jpg
any comment plz

sumeetkaur
12-06-2009, 02:39 PM
http://i800.photobucket.com/albums/yy289/sumeetkaur/50.jpgHi, Hi ,I am trying to acheive a cold morning feel . This is my first render in MAYA with MENTALRAY with FG & GI off.
I have used an area light inside the room and a directional light has been placed outside the window to create beams with Mentalray's Parti volume shader.:)

Jupelo
12-06-2009, 04:47 PM
3ds max, mental ray, photoshop

I just light it up. Maybe I should put few textures or differend shaders. Now it´s kind of boring and ambient occlusion is strong enough to kill a bear. I hope we get some snowy sunny mornings for references and cheer up. I live in near of Helsinki in Finland and it's probably darkest place in the earth right now because there's no sun or snow either.

I put my light setup and I hope you put too because is it the point of this.


http://karnijoki.com/lighting_challenge/bedroom.jpg

http://karnijoki.com/lighting_challenge/bedroom_lightset.jpg

runejw
12-06-2009, 05:16 PM
Here's my take on the "Afraid of the dark" theme... with a humoristic twist ;)

"George the guitar player had always been afraid of the dark, but now with his new nanothech bioluminescent Starry Night (TM) bed blanket - he was looking forward to another night enveloped by comforting lights"

http://img207.imageshack.us/img207/8530/lx21b.jpg
Rendered in Modo 401 SP2 with 5 area lights, one point light, luminous material for the blanket lights and GI active. Rendertime ca 10 min

Domenick
12-06-2009, 09:39 PM
This is my second update for the sunset / sunrise vibe I am going for. Lighting only obviously as I haven't had much time to work on it :) C&C welcomed and appreciated! I am going to start texturing today.

http://i839.photobucket.com/albums/zz315/Domenick/Dom_Sunset_2.jpg

keraj37
12-07-2009, 02:01 AM
nice mood domenick! Im going for something the same:)

pankajkaintura43
12-07-2009, 03:59 AM
you have many intrest there sport politecs music!
i think you should focus on one ...and mack your mode

Well As my theme is Teenage angst so thats why I chose so many different posters coz u know mostly, teenagers r very confused abt their lives & abt their goals & what they want to achieve in their lives..........so thats why I chose so many different posters.............

anshad06
12-07-2009, 06:38 AM
Tank u Jeremy for your efforts. Surely i will use this challenge as an opertunity to develop my talent. Greetings to all.

ankiybhatnagr
12-07-2009, 09:05 AM
http://i1021.photobucket.com/albums/af340/ankiybhatnagr/1.jpg
hi everyone this is my render for "afraid of the dark" done in 3dsmax & vray, i am still trying to make it look better if u guys can give me some suggestion that would b great

NAYAK33
12-07-2009, 09:44 AM
hi jeremy this is my first render in mental ray,first time i use mental ray,i am always used maya stander lights,i hope you like it.http://i358.photobucket.com/albums/oo21/gopu33/green.jpgLIGHTING AND TEXTURING BY SUBHENDU NAYAK.

keraj37
12-07-2009, 12:53 PM
Hi guys! Hi Jeremy, this is my entry. Rendered with maxwell 1.7 under 3ds max 2009. I have used 5 light soures: sun, sky, lamp on ceiling, lamp on desk and the monitor. Of course in maxwell GI is default. Then I have played with it in photoshop. Thanks:)
http://img267.imageshack.us/img267/350/lightingchallange2.jpg

Gooner442
12-07-2009, 01:55 PM
Actually 512x512 is small for textures, well at least in this day and age. I do a minimum of 1024x1024 for repeating texture patterns but that is just my preference. The only reason is for details really but it all depends on the amount of repeat (if any) that you are trying to achieve. If the bad at all. As for the posters it depends on the source file but don't try to increase the size, that would only cause the pixels to become very obvious. If the image is too big for your needs then by all means you can shrink it.

One thing to remember is that rendering does takes a long time, even with powerful computers. A long time is subjective too because we are all using different rendering texture pattern repeats 100 times then yes maybe 512x512 is too big. However if it repeats only a few times then it's notsoftware and techniques. I for instance am using Blender and Renderman to do this one (which I have yet to post) and it roughly takes 850 seconds to render out a basic image, without shaders or texture files and very few lights (no shadows even). If you increase the complexity of the scene that will also in turn increase the render time. Just have to establish a good workflow, maybe try to get the lighting done before texturing so you can figure out just have much of your textures need to be visible? Or try two sets of textures (one large resolution and one small) and see which ones are detailed enough and does not increase render times too much. Also remember that if you are ray tracing a scene this will increase rendering A LOT. Especially with the window blinds I noticed. Try using shadow maps instead? Again we all have our own methods, software and skills, so the best thing is just render something out, post it and we can provide feedback about it :)

Hope that helps

Thank you for taking the time to reply, it's becoming more obvious as I apply a texture and render, some are certainly too small. I was under the impression that 1024x1024 was a high resolution but maybe I'm confusing this with textures for gaming, is it common for you to go as high as 2048x2048 for one-off textures?

neel3d
12-07-2009, 03:07 PM
Dear friends,here's my render,i will go with glorious morning.
http://s792.photobucket.com/albums/yy201/neel3d/http://i792.photobucket.com/albums/yy201/neel3d/ChallengeTheBedroom.jpg


Tools:Maya,Mentalray(no GI,FG)
http://s792.photobucket.com/albums/yy201/neel3d/

http://s792.photobucket.com/albums/yy201/neel3d/

LiliJoburg
12-07-2009, 03:40 PM
Hi Jeremy
Finally here is my version of the Glorious Morning. I have done the texturing and lighting in Maya and rendered with Mental Ray. In total I used 27 lights, most with specular off and aimed at specific areas to create bounce and fill. Any comments?
Thanks
Lili

LiliJoburg
12-07-2009, 03:43 PM
Hi
Tried to upload attachment, doesnt seemed to have work, what shall I do. L

runejw
12-07-2009, 04:16 PM
Hi
Tried to upload attachment, doesnt seemed to have work, what shall I do. L
You don't upload attachments.
Instead get an account at imageshack.us or photobucket.com or some similar free site.
Upload your picture there and you will get a direct http-link you can paste into the field when you click the "Insert image"-icon here.
That's all.

Cheers,
Rune

Redsand1080
12-07-2009, 04:18 PM
is it common for you to go as high as 2048x2048 for one-off textures?


It depends on the resoution of the final render and how important the object in question is. If you are rendering to 1080 HD and you have a larger object that is fairly important, then yes, you might need that resolution to avoid artifacting. And if you are wanting to texture something like a 360 degree sky dome in the actual render and not do it in post (or cheat it some how) then you might even need 4 K or over because the sky is massive and if you DON'T go that high you'll notice it looks pretty bad.

So honestly the best thing to do if you don't feel like breaking out a calculator and doing a bunch of math based on render res, screen space and this and that to figure out a texture resolution (which is pain in the butt to me) just test render with some stand in texture and look for yourself. If it looks nasty at 1K, go up to 2K, or 1.5K if you can get away with it. It really doesn't take that long to do a few test renders for isolated objects in your scene.

But if the object in question is the knob of a desk drawer in the back corner of the room that really doesn't contribute THAT much to telling your story and you don't really ever focus on it...512 might even be OK at 1080 HD. Ya know what I mean?

Hope that helps! :)

anshad06
12-07-2009, 04:19 PM
Hi guys , I cannot post my renderd images , pls help me,

Madmartigan
12-07-2009, 04:33 PM
Nice WIP's by many already, looking good:)

This is my first render with some textures (many missing still, but im working on it:))


Gonna finish texturing soon i hope, also going to try and make textures more "dirty and used". Gonna try and get a more stylized look, but not quite sure if im gonna do that in photoshop or try and get it in the render. Probably its gonna be something in-between.
The air is too clean atm, gonna add some dust and stuff (weak light rays perhaps?) We'll see about that.

Perhaps ill go in a completely different direction and make a toon look thingy, but hehe, not sure tbh. Morning mood will be my theme, thats final at least:)

Posting this to get some feedback on the direction im going.

Trying for morning mood here, so fire at will...

Software used; Max, mental ray, photoshop (font and subtle bloom effect)

Stig

Edit: Imageshacked it

http://img163.imageshack.us/img163/2936/secondpostwip.th.jpg (http://img163.imageshack.us/i/secondpostwip.jpg/)

anshad06
12-07-2009, 04:55 PM
Hi all,
This is my first attempt for this challenge. i had used Maya , renderd with mental ray, and composited in photoshop.
http://i47.tinypic.com/2lxxjpe.jpg

NicholasZamot
12-07-2009, 05:00 PM
here is my update... the ceiling has some strange bump i will correct that.

http://mariokelterbaum.de/wp-content/gallery/lighting-challenges/bedroom6.jpg


In my onion to many bottles are standing up still. If that many bottles were in the scene I'd have a more defined path towards the door from the bed or around the bed to the desk and the bottles knocked over and possibly liquids still inside or on the floor. Also look into making some of your textures more dirty. Kinda feels like you're going for a very messy persons bedroom, so I would except to see stains on the floor the bed. The trash can Might even be overflowing with Bottles too. Maybe add some rips to the posters too. :D Hope this helps

xcEmUx
12-07-2009, 05:37 PM
Here´re my Pics for the morning mood =):
Though i´m just a student yet (i´m 16), this is kind of perfect challenge for me =D
But i still need a lot of help...
Does anybody know, how to let the light "break" through the window ?
At the moment i´m using an Area-light behind the door, two portals behind the windows and 2 directional lights + sky.
Render System is vRay (IC+LC)

Hope you can help me ! :)

Big Size: Bit too dark i think, but not too much, cause of the morning mood :)
http://s1.directupload.net/images/user/091207/ef5cfytz.jpg (http://www.directupload.net)

And small testrender, with different Light position and low-settings :)
http://s7.directupload.net/images/user/091207/temp/vkrq5lqd.jpg (http://s7.directupload.net/file/u/22697/vkrq5lqd_jpg.htm)

BTW: Sorry for my bad englisch ^^

SahaneNik
12-07-2009, 06:09 PM
afraid of the dark

Alavans
12-07-2009, 06:48 PM
@xcEmUx : Great work but the shadows are too sharp.:applause:

Ok.
here is a minor uptade.hope u like it :
http://img98.com/images/htqnwyopuoj6gl2v5503.jpg

vrheint
12-07-2009, 09:49 PM
Here's my "Afraid of the Dark" Work In Progress. I plugged in an old render for the posters but I still want to find something that doesn't make it obvious that they're supposed to be Eyes (the mouth is the radiator). I want to elaborate the scene by deforming the furniture a la German Expressionism but I wanted to try it with as little distortion as possible. Maybe I'll do one for fun later with the warped furniture.

http://i557.photobucket.com/albums/ss13/vrheint/AfraidOTheDarkWIP.jpg

Comments and Suggestions are welcome

vrheint
12-07-2009, 10:12 PM
@NAYAK33 I really like the ambient light you have going on in your room and the color scheme. It adds to the relaxing morning feel. Your textures look great too but the one leg of the nightstand with the guitar leaning on it is probably too shiny for where it's located. Also the shadow above the tall corner cabinet is way too defined for an ambient shadow. Also, the stripes on the top of the walls, are those trim work you added to the walls? The wall with the bed seems to have more stripes than the wall with the windows.
I still think this is a great image it just needs some tweaks is all.

@ankiybhatnagr Great texturing, the fabrics look great. I think you've got a fairly decent "Romantic Evening" theme going here :)
To make it more "Afraid of the Dark" I'd change the colors of the lights to a colder, greyer blue instead of so much red/orange warm colors.

Atrakt
12-07-2009, 11:07 PM
Hello all, and thanks Mr. Birn for all these great challenges, this time i try to participate! ;)
There're already some great render here! Very clean and smooth :)

I'm a french 2D graphic designer from Paris, it's my first post here!
I use Maya with mental ray for lighting/rendering and Fusion/Photoshop for compositing, i'm autodidact with this thing, so please be indulgent, but comments are welcome!! ;)

Here you'll find my lighting setup, i used only directional light for the sun, points light for the sky and ground bounce's, volume light and spots lights. No GI & FG.

http://img690.imageshack.us/img690/8489/lightingsetup1.jpg

And below, the wip render for the light setup (for now :p )

http://img691.imageshack.us/img691/8172/bedroom10notexture1080c.jpg

I'll try to make some materials soon.. ;)

Sorry for my bad english :)

Good luck all, and have fun !

warriormax
12-08-2009, 12:17 AM
Did Some work on this room. will be waiting for the C&C. Will do the next update in next few days. :)

http://i45.tinypic.com/29w0bw2.jpg