Jakobud
11-25-2009, 07:10 PM
I have a scene I have setup with a Mental Ray Physical Sun/Sky with default options (except for the direction I have the sun facing).
I have a car in the scene that I threw on a mental ray mi_metallic_paint_x shader on with default values.
As you can see in the image, when I render the scene, the paint color is very orange instead of the red I expected that the shader sphere shows.
I have been playing with the shader trying to make it look red like it should but I'm not having any luck.
Is this common behavior? Where do I start to fix this?
http://img502.imageshack.us/img502/307/carshadertest.jpg
I have a car in the scene that I threw on a mental ray mi_metallic_paint_x shader on with default values.
As you can see in the image, when I render the scene, the paint color is very orange instead of the red I expected that the shader sphere shows.
I have been playing with the shader trying to make it look red like it should but I'm not having any luck.
Is this common behavior? Where do I start to fix this?
http://img502.imageshack.us/img502/307/carshadertest.jpg
