avillabon
11-25-2009, 06:50 PM
I have a simple particle setup where particle snow falls to the ground. These particles are sprites and the images for the sprites are 5 different snow flakes.
Initially i created the setup within a fresh scene with no problems. I opened the sprite wizard and assigned the 5 different images for the sprites and it simulated and rendered as expected. When the simulation was ready I imported it to the main scene with the rest of the project but i noticed that the sprites where only referencing one of the five images. I selected the particles and opened the sprite wizard reselected the first image and set it to 1 to 5 so it references all of them. When I click Apply i get the following error:
// Warning: Texture file F:/X/MAYA/X/sourceimages/Snow Sprites/Snow.01.tif doesn't exist, node snowEmitterExport_snowEmitterExport_file1 //
Doesnt exist? I can see that it does... weird.. :surprised
Even though it gives me this error it does assign ONE of the images to the sprites and even renders correctly..
Any ideas what could be causing this..?
Alex
Initially i created the setup within a fresh scene with no problems. I opened the sprite wizard and assigned the 5 different images for the sprites and it simulated and rendered as expected. When the simulation was ready I imported it to the main scene with the rest of the project but i noticed that the sprites where only referencing one of the five images. I selected the particles and opened the sprite wizard reselected the first image and set it to 1 to 5 so it references all of them. When I click Apply i get the following error:
// Warning: Texture file F:/X/MAYA/X/sourceimages/Snow Sprites/Snow.01.tif doesn't exist, node snowEmitterExport_snowEmitterExport_file1 //
Doesnt exist? I can see that it does... weird.. :surprised
Even though it gives me this error it does assign ONE of the images to the sprites and even renders correctly..
Any ideas what could be causing this..?
Alex
