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RADiator
08-19-2003, 09:24 PM
I'm relatively new to 3dsMax as well as modelling in general so may require a bit of help. I need to export a model from 3dsMAX 5.1 to Maya 5.0. Is there any program or a plugin I could use to perform such action (preferably free)?

Thank you.

r2d3
08-19-2003, 09:27 PM
http://www.habware.at/duck4.htm

obj2max and max2obj

RADiator
08-19-2003, 09:30 PM
Originally posted by r2d3
http://www.habware.at/duck4.htm

obj2max and max2obj Thanks! You saved my day! :beer:

halo
08-19-2003, 09:52 PM
fbx plugins from kaydara will transfer more

mattowens
08-20-2003, 11:43 AM
Without using plugins you can export the model in max as a file type which is supported in Maya imports. There is one, although I can't remember the extension :( sowweeee.

Look in both applications to find the extension.

halo
08-20-2003, 12:02 PM
fbx are free by the way

RADiator
08-20-2003, 02:32 PM
Thanks for the help guys! :)

begemot
08-21-2003, 01:15 AM
fbx doesn't keep the smoothing groups or the invisible edges (honestly I don't remember which one)

but this is valid about ver 3.7. I think 3.8 is the current release of that export plugins.

correct me pls if I'm wrong.

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