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View Full Version : FBX Import Blinn looks like toon shader.


pher
11-24-2009, 01:40 AM
So, I've been having this problem importing from Maya > Mud using FBX. The only way I've been able to fix it is setting the gloss to anything but pure black. I feel like there is something simple I'm overlooking.

-picture- (http://www.flickr.com/photos/36833539@N04/4129978780/)

--chris

http://www.flickr.com/photos/36833539@N04/4129978780/

oglu
11-24-2009, 06:27 AM
same here... think there is no other wa y to fix it...

musashidan
11-24-2009, 11:12 AM
Same here,from Max>Mud.latest .fbx plugin installed. But i'm also getting slowdowns as a result.

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11-24-2009, 11:12 AM
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