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Luckycat
11-23-2009, 01:38 PM
Hi !

Question related to a topic in maya Rendering ...
I wonder if I can use the output of a Paintable attribute in a shader.
My problem is that as the Paintable attribute has to be a doubleArray (one for the vertex and one for the color if I have understand well...), and I can't connect it let's say to a blender attribute of a ColorBlend Node. I can't either access one of the Array in the Paintable attribute.
Any idea .. ?
Thx so much for your help !

S.

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