jalvemo
11-23-2009, 11:51 AM
Dear forum readers, I need some help with/in Maya. I have spent many hours searching the internet, but I without total success....
I am making a one-piece paper cut-out figure. I want to animate it in the end, but right now I need to get the movement right. I'd like it to move like a papper, kinda stff, and bending the paper in the joints. That cant be too hard can it?
I have made a flat polygon figure and a simple rig(skeleton). I have made a "rigid bind" between the whole polygon and rig.
But when I move the arm, the head moves too....
see image.
http://img694.imageshack.us/img694/1347/papercut01.jpg
Is there a good guide/tutorial to help me understand this rigging on planar surfaces better?, or any other suggestions.
thanks for reading!
I am making a one-piece paper cut-out figure. I want to animate it in the end, but right now I need to get the movement right. I'd like it to move like a papper, kinda stff, and bending the paper in the joints. That cant be too hard can it?
I have made a flat polygon figure and a simple rig(skeleton). I have made a "rigid bind" between the whole polygon and rig.
But when I move the arm, the head moves too....
see image.
http://img694.imageshack.us/img694/1347/papercut01.jpg
Is there a good guide/tutorial to help me understand this rigging on planar surfaces better?, or any other suggestions.
thanks for reading!
