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View Full Version : GPGPU and 3dsmax?


GZ
11-21-2009, 10:25 AM
Hi
im a 3dsmax user and I want to know is there anyway that I can use my geforce 9800 gtx in conjunction with 3dsmax renderings? does any renderer in the market support GPGPU calculations, so that I could enjoy the benefit of faster renderings?

Bullit
11-21-2009, 08:58 PM
When Mentalray 3.8 arrives yes for Iray subsystem, but i am not sure your model will get any benefit. Other engines are said to be developed with GPU acceleration, but i don't know much about them.

GZ
11-22-2009, 02:16 AM
Bulit, Thanks for the answer. and what is "Iray subsystem"?

705
11-22-2009, 12:06 PM
might not be helping much, but in short, not yet. not right now.

Srek
11-22-2009, 12:34 PM
Bulit, Thanks for the answer. and what is "Iray subsystem"?
Google is your friend
http://www.nvidia.com/object/io_1254292325160.html

GZ
11-23-2009, 01:35 AM
hey, thanks for the link, I googled the term "Iray subsystem" but nothing I found.
So, mentalray users r the first ones who enjoy this gpgpu thing. good for them.
I looked for it in VRay forum, Since I'm a VRay user, and I noticed the developers dont have any plan for it. too bad :(

thev
11-23-2009, 06:56 AM
hey, thanks for the link, I googled the term "Iray subsystem" but nothing I found.
So, mentalray users r the first ones who enjoy this gpgpu thing. good for them.
I looked for it in VRay forum, Since I'm a VRay user, and I noticed the developers dont have any plan for it. too bad :(However did you notice that? http://www.chaosgroup.com/en/2/news.html?i=135#newsid126

Best regards,
Vlado

GZ
11-23-2009, 04:17 PM
wowwwwwwwwwww,
Chaos Group showed a complex scene with 800 000 polygons and multiple bounces of global illumination rendered with V-Ray on the GPU with 6-7 frames per second at VGA resolution

I can't believe it, 7 frames with GI enabled. it's almost real time!!
thev thanks for sharing that. :)

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