EmileXXI
11-20-2009, 03:10 PM
Hello CGTalk members!
Here is my issue. I ve done a snake with 4 NURBS patches that I have stitched together. I have rigged them and everything look fine when I move and twist my snake in my Maya but when I render my scene to have a preview I see separations between my patches.
My teacher told my that it's a lie from Maya which shows me a fine model while it's actually not fine... I don't really believe it since I think that Maya should render what I exactly have in my scene.
Do you have any idea of what happens ? Thanks!
Here is my issue. I ve done a snake with 4 NURBS patches that I have stitched together. I have rigged them and everything look fine when I move and twist my snake in my Maya but when I render my scene to have a preview I see separations between my patches.
My teacher told my that it's a lie from Maya which shows me a fine model while it's actually not fine... I don't really believe it since I think that Maya should render what I exactly have in my scene.
Do you have any idea of what happens ? Thanks!
