hypnocookie
11-20-2009, 02:54 PM
Hi all,
I am working in 3D max and trying to fill a jar with ball bearings.
I figured the best method would be to create a PF Source and set a reactor to stop the particles when they hit the jar inside. This is working fine using a collision in the particle flow. Problem is that the particles intersect each other and all just sit on the bottom of the jar.
If I add a 'Keep apart' before the collision the particles start to float up and out of the jar, adding the keep apart after the collision just makes the particles flow along the floor out of the jar.
Am I going about this all wrong? any ideas.
Cheers in advance
I am working in 3D max and trying to fill a jar with ball bearings.
I figured the best method would be to create a PF Source and set a reactor to stop the particles when they hit the jar inside. This is working fine using a collision in the particle flow. Problem is that the particles intersect each other and all just sit on the bottom of the jar.
If I add a 'Keep apart' before the collision the particles start to float up and out of the jar, adding the keep apart after the collision just makes the particles flow along the floor out of the jar.
Am I going about this all wrong? any ideas.
Cheers in advance
