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coool_brain
11-19-2009, 06:26 PM
hi guys.
i am working on a character similar to medusa. i have to simulate lots of snakes on her head using dynamics.

I am getting a turbulent movement, but is there any way we can get wavy movement(like sine waves) using dynamics. I need waves to travel along the length of the snakes

I use maya. This is what i tried
1. created curves on head.
2. made curves dynamic(hair).
3. used a turbulence field
4. A mild radial field in the middle of the head to push hair outwards.

Als
11-21-2009, 04:50 PM
Use paint effects...
or if you need something to interact with surrounding or fields, use hair.
Add expression on the field to animate & move phase, depeding on the direction.


Al

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