aaibel
11-19-2009, 10:23 AM
Hi everybody,
For the last couple of months I have been working on procedural rigging, and I have made a little reel about it. I was just wondering if anyone could spare any thoughts on it. I just wanted to see if I am going in the right direction on how to present this.
For my finished reel I was thinking of also adding some other stuff, such as perhaps a manual rig of biped and facial animation. However I am also drawn to doing some mechanical rigging/vehicle rigging and quadrupeds...So many possibilities :) Or is there perhaps some must-haves on a rigging reel? Any comments would be very welcome!
Showreel Breakdown
00.00 Contact Details
00.07 Features Intro
00.11 Auto Rigger
Demonstration of how Auto Rigger is used. It is shown how placeholders are used to determine the positioning of the joints.
00.40 Dynamic Parenting/Space Switching
Demonstration of Space Switching which can be used on any control. Switching is done in changing an attibute in the channelbox.
01.30 IK/FK Switching for Arms
Demonstration of no-pop IK/FK Switching which can be used on the fly during animation.
02.06 IK/FK Spine
Demonstration of FK/IK Spine, similar to the one taught by Jason Schleifer.
02.23 Contact Details
Thanks
Angelika
http://vimeo.com/7632161 (http://vimeo.com/7632161)
For the last couple of months I have been working on procedural rigging, and I have made a little reel about it. I was just wondering if anyone could spare any thoughts on it. I just wanted to see if I am going in the right direction on how to present this.
For my finished reel I was thinking of also adding some other stuff, such as perhaps a manual rig of biped and facial animation. However I am also drawn to doing some mechanical rigging/vehicle rigging and quadrupeds...So many possibilities :) Or is there perhaps some must-haves on a rigging reel? Any comments would be very welcome!
Showreel Breakdown
00.00 Contact Details
00.07 Features Intro
00.11 Auto Rigger
Demonstration of how Auto Rigger is used. It is shown how placeholders are used to determine the positioning of the joints.
00.40 Dynamic Parenting/Space Switching
Demonstration of Space Switching which can be used on any control. Switching is done in changing an attibute in the channelbox.
01.30 IK/FK Switching for Arms
Demonstration of no-pop IK/FK Switching which can be used on the fly during animation.
02.06 IK/FK Spine
Demonstration of FK/IK Spine, similar to the one taught by Jason Schleifer.
02.23 Contact Details
Thanks
Angelika
http://vimeo.com/7632161 (http://vimeo.com/7632161)
