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michaelmarcondes
11-18-2009, 11:10 AM
http://cmivfx.com/i/Maxon/introToSurfModTech/001.jpg
cmiVFX Launches New Introduction To Surface Modeling In Cinema 4D
Watch High Definition Training Videos For The Visual Effects Industry Instantly From Anywhere In The World.

Fort Lauderdale, FL November 17th, 2009 — cmiVFX | cmiStudios launches a brand new Cinema 4D video for 3D modeling called, "Introduction to Surface Modeling". The training video will take you through the steps of creating a 3D model. Through the process of blocking, shape design, surface control and shape design we are excited to share what Mike Stamm used in his film "Otto Man". Easy to follow instructions will have you modeling like a professional in no time! cmiVFX Video Player Online Store http://cmivfx.com/store/Browse.aspx?Category=12

Cinema 4D - Introduction To Surface Modeling Techniques In Cinema 4D
http://cmivfx.com/Maxon/introToSurfModTech/default.aspx

In this brand new video from cmiVFX, Michael Marcondes will introduce you to Surface Modeling Techniques inside Cinema 4D with a very dynamic and easy to follow lessons using a great concept design from a short movie called "The OttoMan" from Mike Stamm. Stamm was kind enough to let us use the Scarab Machine concept design from the short as an object of study for this training material. Modeling such a great amount of details takes a long time, so in this video we are going through some of the key steps to learn the techniques behind Surface Modeling in C4D. This tutorial is for everyone seeking to sharp their modeling skills or trying to learn this amazing art called 3D modeling.

Blocking
Understanding how to start your model or elements from it is an essential knowledge every modeler or aspiring modeler should know really well. That will define if you are going to cross the easy road of modeling or if you are going to spend endless time trying to get closer to the shape you want. We will go through several examples of the Scarab Machine elements to discuss important usages of blocking in your day to day modeling and how that can help you achieve what you need.

Shape Design
The first time you sit down to model something in 3D is usually a mind opening experience and a very rewarding one! It is like learning how to write again! It is like letting people see the art in your mind! Creating something from scratch, seeing it evolve with time is like nurturing a little seed until it is a full grown tree. In this segment we will use an important shape from the Scarab machine to talk about all the steps , challenges and techniques around the creation of a model from the ground up. Get ready!

Surface Control
The next level of modeling techniques are about adding intricate details inside a surface without losing surface information or shape integrity. Controlling the surface flow and design is one of the most demanding tasks when you come into the refining stage of your model. Your accomplishment in this area will be easily visible if your model has reflective surfaces because they show surface issues like a bright light! Here you will be presented to some important skills to control your surface inside Cinema 4D using one of the most complex areas of the Scarab Machine , the Front Light Hood. It is an integrated part of the model that must fit perfectly the design lines with proper topology flow.

Complex Surface Design
Sometimes you will be facing a challenging element of your model, very detailed and it must be a single piece of geometry. How do you design such thing without losing the ability to easily control the surface? How to make it simple and efficient but at the same time looking complex? Visual complexity is something that we can bring to our models to enrich the renders. Here we will use a very complex and detailed area from the Scarab leg to demonstrate how you can answer those questions. Starting with the blocking up to the final refined element you will understand the delicate process of adding complex details to your surface modeling.

The Author
Michael Marcondes is a Brazilian independent artist that has been working freelance for years internationally. He worked on hundreds of projects ranging from print to broadcast using a great variety of tools like Maya, Lightwave, Modo, Cinema 4D, PfTrack and many more. He has a strong passion for the detail in lighting, shading and rendering. He is in love with a good render!

About cmiVFX
cmiVFX is the leader in High Definition Video Training for the Visual Effects Community. To test drive the new cmiVFX TVOD © system, visit http://www.cmivfx.com/cmi_vod.html For additional information about cmiVFX, visit www.cmivfx.com.
© 2009 cmiVFX | cmiStudios. *All rights reserved.

FLGB
11-18-2009, 07:02 PM
Hello!
I've already purchased and watched it. I really have to say that this tutorial is a bit disappointing for it's price.
50$ for 2h45mins, and it only shows the beginning of the project. The pictures shown on CMI's website are misleading as it makes you think that the video will show you the realization of the entire project.
At least it would have been nice to download the entire model instead of just the first part.
Your other videos were really good, but this one has an unfinished taste.

This video tutorial is worth 20$ at best, not 50, I'm really disappointed.

timsep
11-18-2009, 08:33 PM
Totally 100% agree with you FLGB, this was really really disappointing for me too. I was expecting to see some of the model flushed out rather than just a "taste" of it. Cmi usually has really great vids, but this one def feels like a slip up, I honestly wish I could get my $50 bucks back, or a portion at least.

michaelmarcondes
11-18-2009, 08:43 PM
Hello FLGB,
Check the project downloads again.
The posed final model of the Scarab is in the project downloads.
If you have any problems just contact the support directly from the player.

Sincerely,
Michael

hibb
11-19-2009, 12:28 PM
Hello!
I've already purchased and watched it. I really have to say that this tutorial is a bit disappointing for it's price.
50$ for 2h45mins, and it only shows the beginning of the project. The pictures shown on CMI's website are misleading as it makes you think that the video will show you the realization of the entire project.
At least it would have been nice to download the entire model instead of just the first part.
Your other videos were really good, but this one has an unfinished taste.

This video tutorial is worth 20$ at best, not 50, I'm really disappointed.

oh, i was going to order it but reading these feedbacks confuses me :rolleyes:

FLGB
11-19-2009, 01:01 PM
Just wait until they lower the price. Except that problem, the tutorial is really nice and Michael a really good tutor.
Just take care with some CMI vfx tutorials. Some of them are a real waste of money. Their shake tutorials are just a bunch of crap, and it seems to be the same thing with the Flame tutorials. They released an example of a light wraping tutorial that was so ridiculous that it just made me laugh out loud!

Cometsoft
11-19-2009, 01:33 PM
Thanks for the warning FLGB. Almost went for that Surface tut.

If you don't mind, which of their C4D videos do you think are worth the $49?

FLGB
11-19-2009, 01:52 PM
I also bought the tutorials about thinking particles, cloth, and matte painting extraction and they were really interesting.
I don't know about the others.

Canadianboy
11-24-2009, 02:29 PM
Thanks for the heads up on this one, it looked interesting but if its not even the whole project and really in depth I'll pass.

helluvapixel
11-25-2009, 05:38 AM
50$ for 2h45mins, and it only shows the beginning of the project. The pictures shown on CMI's website are misleading as it makes you think that the video will show you the realization of the entire project.

Maybe this was the clue: "Modeling such a great amount of details takes a long time, so in this video we are going through some of the key steps to learn the techniques behind Surface Modeling in C4D."

Chris is really reasonable, so I wonder if this is a work in progress and more parts are being added. I too was going to get it, even to just see if there was new techniques to learn.

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