RhythmOfLine
11-17-2009, 01:02 AM
Hello Everyone,
I am trying to make footprints with nCloth. Tehre are no collisions, just active foot objects and a passive ground(snow). I am using the 'push out' attribute to make depressions int he snow.
My problem is that there are two sets of footprints at different intervals and everytime the first footprint makes contact witht he ground and depresses it, the depressed polys in the deformed ground tries to come back up and move. I want it to stay in place and be rigid like snow and not move or change shape.
Deform resistance helps with this but I will have to key it on and off and it works except when the second foot goes to make a print, the first print starts coming back up if I key deform resistance back to 0. If I don't set it back to 0 then, there cannot be any footprint since it won't deform at all. Hope you get my drift.
Any ideas? The only thing I can think of is to make two separate renders for the two different prints but thats lame.
Would appreciate any creative solutions/suggestions!
Thanks!
Warm Regards,
SD
I am trying to make footprints with nCloth. Tehre are no collisions, just active foot objects and a passive ground(snow). I am using the 'push out' attribute to make depressions int he snow.
My problem is that there are two sets of footprints at different intervals and everytime the first footprint makes contact witht he ground and depresses it, the depressed polys in the deformed ground tries to come back up and move. I want it to stay in place and be rigid like snow and not move or change shape.
Deform resistance helps with this but I will have to key it on and off and it works except when the second foot goes to make a print, the first print starts coming back up if I key deform resistance back to 0. If I don't set it back to 0 then, there cannot be any footprint since it won't deform at all. Hope you get my drift.
Any ideas? The only thing I can think of is to make two separate renders for the two different prints but thats lame.
Would appreciate any creative solutions/suggestions!
Thanks!
Warm Regards,
SD
