Gthoma2
11-16-2009, 06:40 PM
Hi, I've been transferring Maya scene files from my laptop to a server at school, and each time I do this I have to go through the hypershader and reload the image files for each texture. The problem is that i have about 50 different textures in each scene, and it's a real hassle to go through each texture file and reload the image.
Is there any way to do this quicker? to have all texture files re-read and redefine their locations, so they automatically load?
I've reset the project directory to the server, and made sure that the source images folder is correct, but I still have to go through each individual texture and reload the image.
Thanks!
Is there any way to do this quicker? to have all texture files re-read and redefine their locations, so they automatically load?
I've reset the project directory to the server, and made sure that the source images folder is correct, but I still have to go through each individual texture and reload the image.
Thanks!
