PDA

View Full Version : Moving character on fire


Vectorhead
11-16-2009, 09:08 AM
Hello I have an animated character on fire, and with collisons active the fluid seems to rip apart. I then tried motion fields parented to the joints of the charater and it dose not really do a job goob the fluids still go throught the character. I also turned up the sub steps to help with emissions. However, I still do not get very good collisons. Does anyone have any other suggestions?

Thanks Very much.

thehive
11-16-2009, 11:57 AM
could try to emit particles an attach a fluid shader, also your what is your playback at. can you post some images

Vectorhead
11-16-2009, 12:32 PM
my playback speed is at .2. I thought about the particle route but thats 2 many steps backwards. And also the render time. Im more intrested in trying to solve my collisons problem. Thanks for the idea;)

arkangel-fx
11-16-2009, 04:27 PM
Can you post a screenshot of the actual problem? Maybe your collision scale is wrong, maybe bad normals, etc.

CGTalk Moderation
11-16-2009, 04:27 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.