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View Full Version : Accessing Pflow particle transforms with object transform script controller.


3rd Dimentia
11-15-2009, 12:25 AM
I'm looking for a way to access the transforms of the particles in pflow so I can drive other objects with them. I will script a transform script controller to a bunch of objects to make them use the Pflow for their transforms. I know how to do everything except how to access the Pflow particle transforms on a frame by frame basis.

Cheers,

C.g

SoLiTuDe
11-15-2009, 01:38 AM
http://www.scriptspot.com/bobo/mxs5/pflow/pflow__MovingObjects.htm

Should be what you need -- but in reverse -- using a pflow script to update the transforms of your objects instead of the other way around.

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11-15-2009, 01:38 AM
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