rajee
08-18-2003, 01:30 PM
Hi All
I faced a lot of problems while texturing this character.If anyone can help me out with this, i'd be greatful.
What i've done so far is....
Created a blend material.Took the material for tubes on the first slot and again a blend mat on the second slot.
Created UVW Map for tubes with a planner mapping.Gave it a map channel no. and used texporter to paint a mask.But that mask is not good enough as it is spreading out at both ends and on some part of head.
On the blend in the second slot i again want to use one more mask for the front and back side of the face but somhow i'm not getting it right!!!!
I would like to have some ideas on how to put mats on this character,particularly how can i blend a mat on the tube with that on the rest of the face..
and oh....i use 3dsmax 5
Thanks all
Sandy
I faced a lot of problems while texturing this character.If anyone can help me out with this, i'd be greatful.
What i've done so far is....
Created a blend material.Took the material for tubes on the first slot and again a blend mat on the second slot.
Created UVW Map for tubes with a planner mapping.Gave it a map channel no. and used texporter to paint a mask.But that mask is not good enough as it is spreading out at both ends and on some part of head.
On the blend in the second slot i again want to use one more mask for the front and back side of the face but somhow i'm not getting it right!!!!
I would like to have some ideas on how to put mats on this character,particularly how can i blend a mat on the tube with that on the rest of the face..
and oh....i use 3dsmax 5
Thanks all
Sandy
