brueghel
11-13-2009, 09:43 PM
Hello,
modelling a hand to achieve good anatomic topology is one thing. I think the bigger challenge is the right topology for rigging later on. I want to ask you, if you have any tips, how should the wireframe/polys look, if you you want to be able for extrem poses? And how to paint the weights on it? One problem of mine is - the curled fingers or wrist often gets smaller (volume, diameter) as the original pose.
simon
modelling a hand to achieve good anatomic topology is one thing. I think the bigger challenge is the right topology for rigging later on. I want to ask you, if you have any tips, how should the wireframe/polys look, if you you want to be able for extrem poses? And how to paint the weights on it? One problem of mine is - the curled fingers or wrist often gets smaller (volume, diameter) as the original pose.
simon
