View Full Version : MR physical sun and halo/flare effect
royterr 11-13-2009, 06:11 PM maya opticalFX is not supported by MR4Maya.
how can i get halo/flare effect with the mr physical sun in Mr4Maya?
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ytsejam1976
11-14-2009, 05:37 PM
you are sure that you want flare? or yuo want glare like 3dsmax for spread effects of glow?
http://www.djx.com.au/blog/2008/01/02/lume-shaders-for-maya-2008/
royterr
11-14-2009, 06:34 PM
you are sure that you want flare? or yuo want glare like 3dsmax for spread effects of glow?
http://www.djx.com.au/blog/2008/01/02/lume-shaders-for-maya-2008/
actually i need both.
i know the lume shader but it never worked properly for me.
but i am focusing on the flare effect just like in real cameras, i finf the maya glow fx shader really good and i need something similar in MR.
Dangertaz
11-15-2009, 12:23 PM
If anybody has an answer i would be very interested in reading it too. It seems like there is almost always some glare/bloom/light streaks effect the sun is seen or reflected.
I never had much luck with the lume shaders either.
Anyone?
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