Dave_Hingley
11-11-2009, 12:15 PM
are objects created in max assigned some kind of internal ID upon creation?
If i make a sphere, duplicate it and rename so it has the same name, max does not get the spheres confused, I am assuming that internally max has assigned some kind of ID to each sphere to keep track of it.
If there is an ID is there a way to expose this via maxscript?
If i make a sphere, duplicate it and rename so it has the same name, max does not get the spheres confused, I am assuming that internally max has assigned some kind of ID to each sphere to keep track of it.
If there is an ID is there a way to expose this via maxscript?
