sumeetkaur
11-10-2009, 07:18 PM
Hi, Following is the render of a Maya scene in MentalRay.
There is a Point Light in the scene which is my base light for the scene casting raytrace shadows.
what I did is I switched off the 'illuminate by default' attribute of this point light in its attribute editor window
and then I linked this light to every object in the scene(including the door in the scene) apart from the bulb on the wall.(by Rendering-Lighting/Shading-Make lights link)
But after following this step when I take out the render in mentalray , my door appears to have lost its texture and appears black.
Even if I take out my render with Maya scanline then also the same problem persists.
I checked my object's(door)Face Normals.They are perfect.
Hope somebody has a solution to my problem.
Thanks in advance:)
There is a Point Light in the scene which is my base light for the scene casting raytrace shadows.
what I did is I switched off the 'illuminate by default' attribute of this point light in its attribute editor window
and then I linked this light to every object in the scene(including the door in the scene) apart from the bulb on the wall.(by Rendering-Lighting/Shading-Make lights link)
But after following this step when I take out the render in mentalray , my door appears to have lost its texture and appears black.
Even if I take out my render with Maya scanline then also the same problem persists.
I checked my object's(door)Face Normals.They are perfect.
Hope somebody has a solution to my problem.
Thanks in advance:)
