View Full Version : Vehicle: Ferrari
digid 08-17-2003, 10:32 PM My last lowpoly model but this is my first car as lowpoly.
waiting for ur comments.
438 polygons, 2*512 textures (real photos), model: Max 6.0
http://www.hostturkiye.com/~tr3d/pic/7bir.jpg
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TheWriter
08-17-2003, 11:11 PM
Good stuff. Beats the crap out of the Benz I did yesterday. Though could you post some cleaner images?
CADster
08-17-2003, 11:42 PM
looks like the lights on the rear are stretching..
id fix that, its the most important part of the car if its in a driving game.
digid
08-17-2003, 11:46 PM
stretching lights are caused by me. Coz i used real photos for texturing. i have downloaded them from the internet. i know that i had to paint them myself but i can not paint or draw. :)
it is not for a game. i've only tried myself.
and if you know somewhere for free textures and reference photos, let me know
thanx.
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