jamespstevenson
11-10-2009, 08:43 AM
Hi,
I'm working with motion capture optical data exported from Optitrack Arena as .c3d files. I've successfully applied this data to an actor in Motion Builder, using it to drive a merged character rig created in Maya.
My problem is this -
Importing additional c3d optical data from the same shoot to create additional takes in the same motion builder scene does not appear to drive the actor. I can see that it has imported as it appears in the drop menu under the timeline with the correct file info, but switching to it just causes the actor and rig to freeze.
Switching back to takes that were previously in the scene when the actor was set up seems fine, it's just that newly imorted files fail to drive the rig.
I see there are several settings upon importing a character: Create new / Merge etc. I've tried combinations of all of these to little effect.
I know there must be a way as, by chance, I got it working last week, but don't know how!
Any help would be greatly appreciated.
I'm working with motion capture optical data exported from Optitrack Arena as .c3d files. I've successfully applied this data to an actor in Motion Builder, using it to drive a merged character rig created in Maya.
My problem is this -
Importing additional c3d optical data from the same shoot to create additional takes in the same motion builder scene does not appear to drive the actor. I can see that it has imported as it appears in the drop menu under the timeline with the correct file info, but switching to it just causes the actor and rig to freeze.
Switching back to takes that were previously in the scene when the actor was set up seems fine, it's just that newly imorted files fail to drive the rig.
I see there are several settings upon importing a character: Create new / Merge etc. I've tried combinations of all of these to little effect.
I know there must be a way as, by chance, I got it working last week, but don't know how!
Any help would be greatly appreciated.
