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prakashriggerMAAC
11-10-2009, 08:42 AM
hai!!.. everybody...can i know how to rig a car with ground intergration..i used to search the web..there is no proper results..i got the Marcos tutors..about the rigging with expression..but i ts not working..please guys anyone knows..please post the things...i need controls to rotate the wheel...plus the wheel should integrate with ground...especially the body shake also..please help me to solve the problems.....

Polimeno
11-10-2009, 09:49 PM
http://laurent.renaud.free.fr/loran-tutorial05-uk.html

http://joleanes.com/tutorials/tank-rig/tank-rig_01.html


also make a quick search in this forum, bet youŽll find thousands of good references/materials/etc about it.

labbejason
11-11-2009, 06:17 AM
also make a quick search in this forum, bet youŽll find thousands of good references/materials/etc about it.

I always hear people saying that, but I could only ever find a few threads with some actual solid information.

Here's a solution from Max.

One method to get interaction with wheels on some sort of landscape is to use script controllers with rays. The idea is to shoot a ray from the position of the wheel down towards the ground and see if it returns a value we can use. They're really straight forward. On your wheel, apply a float script on the axis that's moving up/down:


-- Create a ray. 1000 is being added to z as a precaution so that in case the wheel goes below the ground, it'll still be able to check if there's an intersection.
theRay = (ray [obj.pos.x, obj.pos.y, (obj.pos.z+1000)] [0,0,-1])

-- Test to see if our ray actually hit the ground
theIntersection = (intersectRay groundObj theRay)

-- If there was an intersection, then we can use its positional value on our wheel
if theIntersection != undefined then theIntersection.pos.z
else 0

Check out the maxscript help documents for more info on rays and intersectRay.

Here's a scene with an example:
www.jasonlabbe3d.com/misc/wheel_rayIntersect.zip (http://www.jasonlabbe3d.com/misc/wheel_rayIntersect.zip)

prakashriggerMAAC
11-11-2009, 07:06 AM
thanx for replys guys....but i need in maya...i used the expressions but its not at all working..if anyone know the expressions..please post.....i need it for my short film.....

Polimeno
11-11-2009, 01:29 PM
what is this 'Marcos tutors' ?

http://www.creativecrash.com/system/photos/000/014/346/14346/big/screen1.jpg?1251126538 (http://www.creativecrash.com/maya/downloads/character-rigs/c/kitcar-rig-with-selection-panel-animated-movie-added--2)


http://www.creativecrash.com/maya/downloads/scripts-plugins/animation/c/davveys-vehicle-rigging-scripts

http://www.computerarts.co.uk/tutorials/3d__and__animation/how_do_you_set_up_a_model_car_for_realistic_animation2

http://web.alfredstate.edu/ciat/tutorials/RotatingCarWheels.htm

http://www.digitaltutors.com/09/training.php?cid=5&pid=3421

http://3d-synthesis.com/tutorialsenglish.html

hope it helps

prakashriggerMAAC
11-11-2009, 03:55 PM
thanx..bro! but i need the expression r ('scripting') for auto rotation of wheel when the object moves or rotate the wheel should need to rotate and move with the object..... also wheel with auto suspension!!......
:rolleyes:

mckchrn1234
11-12-2009, 07:10 AM
hi,

mr.prakash did u know about digiral tutors car rigging tutorial have u watched that, it may helps u , in that tutorial u find no.of scripts and all techniques.

prakashriggerMAAC
11-12-2009, 09:18 AM
ya charan!...but there is no auto suspension procedures man!....i need that suspension rig r script.... :buttrock:

Polimeno
11-12-2009, 08:35 PM
take a look at this (http://2cos3d.net/blog1/?page_id=353) link.

hope it helps

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