Mike Truly
11-09-2009, 02:41 PM
I have dealt with this before but it's been awhile and I'm always wondering if I'm missing something that will make this easier.
I'll use a simplified example. I have an animation setup that goes from 0-100 and this animation also contains PFlow systems. I decide I want to have a 25% slow motion version of this animation.
The easiest way to get a slow motion version setup is to go into the time configuration dialog and set it to 'Custom' and change it from 30fps to 120fps. This changes the overall length of the animation and moves the keyframes proportionally so now all the keyframe animation is setup for a 25% slomo. In PFlow, even the birthing times are adjusted and this is great.
The one area of problems is that if some particles were being emitted upward with a certain Speed and a certain Gravity force back downward... what is the easiest way to adjust these settings to accomodate the slomo? If the speed upward originally was 100, I should set it to be 25... correct? What about the Gravity force setting?
In the end, I need the PFlow action to look exactly as it did in the original animation... only slower.
Thanks for any ideas.
I'll use a simplified example. I have an animation setup that goes from 0-100 and this animation also contains PFlow systems. I decide I want to have a 25% slow motion version of this animation.
The easiest way to get a slow motion version setup is to go into the time configuration dialog and set it to 'Custom' and change it from 30fps to 120fps. This changes the overall length of the animation and moves the keyframes proportionally so now all the keyframe animation is setup for a 25% slomo. In PFlow, even the birthing times are adjusted and this is great.
The one area of problems is that if some particles were being emitted upward with a certain Speed and a certain Gravity force back downward... what is the easiest way to adjust these settings to accomodate the slomo? If the speed upward originally was 100, I should set it to be 25... correct? What about the Gravity force setting?
In the end, I need the PFlow action to look exactly as it did in the original animation... only slower.
Thanks for any ideas.
