llihneb
11-08-2009, 01:26 PM
Hi,
I'm an Industrial Design student trying to render a bathroom scene for the first time using vray (never used it before) for rhino. I think that I've got my head around the basics but my image still looks flat and dark.
I still need to put something in the window like a blind but I was concerned that it would cut out too much light. The scene has a rectangular light in thee window, a rectangular light in a doorway opposite the shower screen door and a large rectangular light above the basin. The ceiling's been removed to allow GI from the blurred and scaled skylight and background HDRI's. I've had to go with a fairly colorless HDRI as the others caused serious blotchiness even when bumping up the subdivs in the IM.
If anyone could point me in the right direction that would be very much appreciated.
my settings are:
Physical camera: off
DOF: off
primary: IM (Min -3, Max 0, HSph 20, Samples 64, Col Thres 0.15)
secondary: LC (Subdiv 1200, Sample Size 0.02, Num Phases 4)
Image Sampler: Adaptive QMC (Min Subdiv 1, Max Subdiv 50)
QMC Sampler: Adaptive Amount 1, Min Samples 8, Noise Thres 0.01, Subdiv Mult 1
Color Mapping: Reinhard, Mult 1, Burn 0.8
Cheers,
Ben
I'm an Industrial Design student trying to render a bathroom scene for the first time using vray (never used it before) for rhino. I think that I've got my head around the basics but my image still looks flat and dark.
I still need to put something in the window like a blind but I was concerned that it would cut out too much light. The scene has a rectangular light in thee window, a rectangular light in a doorway opposite the shower screen door and a large rectangular light above the basin. The ceiling's been removed to allow GI from the blurred and scaled skylight and background HDRI's. I've had to go with a fairly colorless HDRI as the others caused serious blotchiness even when bumping up the subdivs in the IM.
If anyone could point me in the right direction that would be very much appreciated.
my settings are:
Physical camera: off
DOF: off
primary: IM (Min -3, Max 0, HSph 20, Samples 64, Col Thres 0.15)
secondary: LC (Subdiv 1200, Sample Size 0.02, Num Phases 4)
Image Sampler: Adaptive QMC (Min Subdiv 1, Max Subdiv 50)
QMC Sampler: Adaptive Amount 1, Min Samples 8, Noise Thres 0.01, Subdiv Mult 1
Color Mapping: Reinhard, Mult 1, Burn 0.8
Cheers,
Ben
