Digital-Tutors
11-05-2009, 07:03 PM
Hi everyone!
We're excited to bring you a new list of courses that cover essential topics and techniques in Maya, Nuke, Toxik, ZBrush and Backburner.
Check them out!
The Digital-Tutors Team
Modeling Architectural Destruction in Maya (http://www.digitaltutors.com/09/training.php?cid=5&pid=220)
Learn a variety of modeling tools and techniques to create damage effects using Maya.
- Learn to efficiently damage your 3D images from a modeling point of view
- Discover fundamental techniques for adding needed resolution to models
- Explore different types of materials such as wood, metal and concrete, and how they react to damage
- Easily break pieces of geometry as well as dress the set and use dynamics to quickly add rubble
Watch a Preview! (http://www.digitaltutors.com/09/training.php?cid=5&pid=220)
http://www.digitaltutors.com/newsletter/images/2009-11-05/maya_b.jpg
Advanced Compositing Workflows with Maya and Nuke (http://www.digitaltutors.com/09/training.php?cid=203&pid=224)
Discover the process of rendering your Maya scene into multiple passes and learn advanced techniques for compositing these passes using Nuke.
- Use Render Passes in Maya to separate various elements of your scene at render time
- Create the necessary render passes for your scene with a variety of mental ray tools
- Depth-of-field, depth-based compositing and working with HDR data
- Learn a variety of painting fixes as well as chromatic aberrations
Watch a Preview! (http://www.digitaltutors.com/09/training.php?cid=203&pid=224)
http://www.digitaltutors.com/newsletter/images/2009-11-05/nuke_b.jpg
Getting Started with Toxik 2010 (http://www.digitaltutors.com/09/training.php?cid=120&pid=219)
Quickly color correct, mask, composite and animate still images and image sequences using Toxik.
- Explore the basic composition creation process and how to navigate through the Toxik user interface
- Begin compositing images together and rendering out your finished materials
- Color correction, garbage masks, blending modes and animation
- Learn the new Tool Options panel and how to use Presets inside Toxik
Watch a Preview! (http://www.digitaltutors.com/09/training.php?cid=120&pid=219)
http://www.digitaltutors.com/newsletter/images/2009-11-05/toxik_b.jpg
Architectural Detailing in ZBrush (http://www.digitaltutors.com/09/training.php?cid=29&pid=215)
Discover essential tools and time-saving techniques for interior and exterior architectural detailing in ZBrush.
- Easily add high resolution detail to your interior and exterior models
- Create seamless textures to apply to your geometry
- Build individual elements using primitive geometry to append to your models
- Gain a complete understanding of the tools you can use to detail environments
Watch a Preview! (http://www.digitaltutors.com/09/training.php?cid=29&pid=215)
http://www.digitaltutors.com/newsletter/images/2009-11-05/zbrush_b.jpg
Advanced Backburner Job Submission (http://www.digitaltutors.com/09/training.php?cid=209&pid=221)
Explore the advance uses of Autodesk's Render Manager Backburner and how to manually submit jobs in a variety of applications.
- Step-by-step through basic command line job submission
- Efficiently break command line jobs into tasks and create custom task lists
- Learn how to send scenes from applications such as Nuke, Softimage and After Effects
- Easily decode a job script, create a single task job and generate a re-startable Toxik job
Watch a Preview! (http://www.digitaltutors.com/09/training.php?cid=209&pid=221)
http://www.digitaltutors.com/newsletter/images/2009-11-05/backburner_b.jpg
Available for Annual Members: Immediately
Available for Monthly and Semi-annual Members: December 5, 2009
http://www.digitaltutors.com/09/pricing.php
We're excited to bring you a new list of courses that cover essential topics and techniques in Maya, Nuke, Toxik, ZBrush and Backburner.
Check them out!
The Digital-Tutors Team
Modeling Architectural Destruction in Maya (http://www.digitaltutors.com/09/training.php?cid=5&pid=220)
Learn a variety of modeling tools and techniques to create damage effects using Maya.
- Learn to efficiently damage your 3D images from a modeling point of view
- Discover fundamental techniques for adding needed resolution to models
- Explore different types of materials such as wood, metal and concrete, and how they react to damage
- Easily break pieces of geometry as well as dress the set and use dynamics to quickly add rubble
Watch a Preview! (http://www.digitaltutors.com/09/training.php?cid=5&pid=220)
http://www.digitaltutors.com/newsletter/images/2009-11-05/maya_b.jpg
Advanced Compositing Workflows with Maya and Nuke (http://www.digitaltutors.com/09/training.php?cid=203&pid=224)
Discover the process of rendering your Maya scene into multiple passes and learn advanced techniques for compositing these passes using Nuke.
- Use Render Passes in Maya to separate various elements of your scene at render time
- Create the necessary render passes for your scene with a variety of mental ray tools
- Depth-of-field, depth-based compositing and working with HDR data
- Learn a variety of painting fixes as well as chromatic aberrations
Watch a Preview! (http://www.digitaltutors.com/09/training.php?cid=203&pid=224)
http://www.digitaltutors.com/newsletter/images/2009-11-05/nuke_b.jpg
Getting Started with Toxik 2010 (http://www.digitaltutors.com/09/training.php?cid=120&pid=219)
Quickly color correct, mask, composite and animate still images and image sequences using Toxik.
- Explore the basic composition creation process and how to navigate through the Toxik user interface
- Begin compositing images together and rendering out your finished materials
- Color correction, garbage masks, blending modes and animation
- Learn the new Tool Options panel and how to use Presets inside Toxik
Watch a Preview! (http://www.digitaltutors.com/09/training.php?cid=120&pid=219)
http://www.digitaltutors.com/newsletter/images/2009-11-05/toxik_b.jpg
Architectural Detailing in ZBrush (http://www.digitaltutors.com/09/training.php?cid=29&pid=215)
Discover essential tools and time-saving techniques for interior and exterior architectural detailing in ZBrush.
- Easily add high resolution detail to your interior and exterior models
- Create seamless textures to apply to your geometry
- Build individual elements using primitive geometry to append to your models
- Gain a complete understanding of the tools you can use to detail environments
Watch a Preview! (http://www.digitaltutors.com/09/training.php?cid=29&pid=215)
http://www.digitaltutors.com/newsletter/images/2009-11-05/zbrush_b.jpg
Advanced Backburner Job Submission (http://www.digitaltutors.com/09/training.php?cid=209&pid=221)
Explore the advance uses of Autodesk's Render Manager Backburner and how to manually submit jobs in a variety of applications.
- Step-by-step through basic command line job submission
- Efficiently break command line jobs into tasks and create custom task lists
- Learn how to send scenes from applications such as Nuke, Softimage and After Effects
- Easily decode a job script, create a single task job and generate a re-startable Toxik job
Watch a Preview! (http://www.digitaltutors.com/09/training.php?cid=209&pid=221)
http://www.digitaltutors.com/newsletter/images/2009-11-05/backburner_b.jpg
Available for Annual Members: Immediately
Available for Monthly and Semi-annual Members: December 5, 2009
http://www.digitaltutors.com/09/pricing.php
