brianemsu2
08-16-2003, 10:40 PM
Hi,
I am experiencing some strange phenomena with the refractive index setting in Maya.
I have your basic glass bottle that has a low diffuse settting and a high transparency setting. Ray-tracing is turned on to get the refractions.
To get the refractions to look anywhere close to real, I have to turn the refractive index down to around 0.9 or so.
I thought this was kind of weird seeing how real glass has a ref. index of around 1.5.
When I turn the ref. index up that high in maya, the light refracts as if the bottle is solid glass and not hollow.
Has anyone experienced this?
I appreciate any help!
I am experiencing some strange phenomena with the refractive index setting in Maya.
I have your basic glass bottle that has a low diffuse settting and a high transparency setting. Ray-tracing is turned on to get the refractions.
To get the refractions to look anywhere close to real, I have to turn the refractive index down to around 0.9 or so.
I thought this was kind of weird seeing how real glass has a ref. index of around 1.5.
When I turn the ref. index up that high in maya, the light refracts as if the bottle is solid glass and not hollow.
Has anyone experienced this?
I appreciate any help!
