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SebO
11-05-2009, 01:52 PM
Hi,

I would like to know how I can get MB run the character in realtime while capturing.
IQ is labeling and set to Realtime and all working.
ive tried using the GP plugin from vicon (both you can download on the website), but it seems there is a lot of problems with it. first of all it gives me an error when i start it up in MB 7.5. It doesn't work at all in MB 7.5 ext 2.

In MB 7.5 it crashes when I go online.
I can though use the RT unlabelled. But i have no ideear how to make it work using that.

I had it working nicely with blade only using the bonerotation from the VSK. is there something similar i can do in IQ 2.5.

Thanks in advance

kwabbott
11-10-2009, 03:57 AM
We've had decent success streaming from IQ into MB 7.5 Extension 1, although stability is always an issue and it's far from perfect.

The most recent version of the plug-in will let you solve in IQ and send solved bone data directly to MB. Export the VSK for the character and import into MB using the Vicon plugin. Characterize the skeleton in MB. Add the Vicon RT device to your MB scene with the Characterized sksleton and check RT bodies ( I think ) in the plug in interface. I think you also have to uncheck the DOF (degrees of freedom) in the skeleton properties or it gets funky. Start streaming from IQ and it should go right to the skeleton.

Are you running IQ and MB on separate machines? We've always done it that way.

Kevin

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