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Danmoreno
08-16-2003, 09:39 PM
Hey guys,

I decided to improve this run cycle i did a while ago. Some movements were not working really well so i decided to fix it yesterday. Here it is (any other critics on this?):

http://www.3dluvr.com/dam/temp/run.avi (500 Kb)

http://www.3dluvr.com/dam/temp/run.mov (1.8 Mb)

I know companies are always lookg for cycles so i must brush mine until its good to go. Thanks in advance!

Spelljammer
08-22-2003, 07:03 AM
I think it's fantastic. I like the way it looks like it has weight when it lands after each step. Some animations don't do that , they just look like they're gliding over the ground. How many poly's in that model? and what did you make it in? and what did you animate in?

anyway, the only crit I could give you is to say that the little tenticles on top of his head don't seem to move much. If you fix that, it would be PERFECT. good job :)

Danmoreno
08-28-2003, 06:33 PM
Hi Spelljammer,

Thanks! Iīm glad you like it :). I donīt know how many polys (a lot) i can check if you want. It was built, setup and animated in maya. The things you think are tentacles are actually horns heh :) thats why they dont move. Thanks again!

Danmoreno
08-31-2003, 05:03 AM
Hey Guys,

Itīs me again. I updated the animation. Now there is more twist on the hips and shoulders. I also fixed some of the feet and hand movement. I also renderes a rotating camera, but i think the frozen camera was much better. Here is it:

http://www.3dluvr.com/dam/temp/run.avi (500 Kb)

http://www.3dluvr.com/dam/temp/run.mov (1.8 Mb)

Any coments? Thanks guys :)

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