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View Full Version : Cut Scenes: Character Animator/Modeller needed


deadpencil
08-16-2003, 07:27 PM
Hi guys, I'll keep this short and sweet.. :thumbsup:

We are a very organised group of people making a creating a mod for UT2003.
I am the cinematics team leader and we are looking for a couple of character animators and character modellers who feel they can model/animate to a good standard and provide us with creative input.

The mod is called Soulkeeper and will be a melee combat total conversion for Unreal Tournament 2003/2004.

If you have ever seen the cinematic cut scenes for War Craft 3 and Diablo 2 then you have already had a taste of the type of quality we would like to achieve in our cutscenes. If not, you can get them here:
Diablo 2 (http://blizzard.com/diablo2/cinematics.shtml)
WarCraft 3 (http://www.blizzard.com/war3/movies/)

Below is some conceptual work we have produced. Eventually, in this particular scene, we would like to pan the camera down to reveal a horde of bloodthirsty barbarians engaged in battle..could you produce such a battle scene? If you are up for the challange then contact me ;)
http://www.deadpencil.com/portfolio/1trees.jpg

The project is non commercial however you do stand to gain recognition within both the CG animation industry and computer games industry.

The website for the mod can be found here (http://soulkeeper.simplehost.com/). It has more information about the project and some images of the actual game mod we will be producing cut scenes for.

If interested please contact me

deadpencil@hotmail.com

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