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Grigoleto
11-03-2009, 02:27 PM
Heya! I`m Vitor Grigoleto, and I work with advergaming and augmented reality in São Paulo - Brazil. This is my first post in yeeeears! I made this model to test a game engine. What I needed was a animated low poly character with color, normal and specular map. I used d XSI to model and animate. D color and d specular map I used photoshop and for d normal map I used d Zbrush. HERE (http://www.youtube.com/watch?v=myHFDP1oHJ0) is a youtube link to a real time showdown in d XSI. I made evertything in 3 days. I would really like to have crit on this, and all constructive comments are welcome! I ll try to send a link to a playable demo soon!

Front
http://i59.photobucket.com/albums/g294/gusalagabupagu/bd1.jpg?t=1257257898

Back
http://i59.photobucket.com/albums/g294/gusalagabupagu/bd2.jpg?t=1257257898

ZBrush
http://i59.photobucket.com/albums/g294/gusalagabupagu/bd3.jpg?t=1257258096

High - Count
http://i59.photobucket.com/albums/g294/gusalagabupagu/bd4.jpg?t=1257257896

High - XSI
http://i59.photobucket.com/albums/g294/gusalagabupagu/bd5.jpg?t=1257257895

Normal Map
http://i59.photobucket.com/albums/g294/gusalagabupagu/bd6.jpg?t=1257257895

Real Time - Normal Map
http://i59.photobucket.com/albums/g294/gusalagabupagu/bd7.jpg?t=1257257894

Setup
http://i59.photobucket.com/albums/g294/gusalagabupagu/bd8.jpg?t=1257257894

Color Map
http://i59.photobucket.com/albums/g294/gusalagabupagu/bd9.jpg?t=1257257893

Real Time - Final
http://i59.photobucket.com/albums/g294/gusalagabupagu/bd10.jpg?t=1257257898

Txs for watching and for any helpful comments.

Vitor Grigoleto

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