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View Full Version : Sprite Render Problem !


hhy060416
11-03-2009, 10:39 AM
Hi there everyone , is there anyone can help me ?

I would like to create sprite that have random opacity , lifespan , scale and twist when created
So , I added this into creation expression :

particleShape1.opacityPP = rand(0.1,1);
particleShape1.lifespanPP = rand (1,5);
particleShape1.spriteTwistPP = rand (-90,90);
particleShape1.spriteScaleYPP = rand (0.2 , 1.2);
particleShape1.spriteScaleXPP = rand (0.2 , 1.2);

However , when I rendered it with hardware render , the result was no as desired !
It was as if the particle have random opacity , lifespan and sprite , twist in every frame !
Yet , what I saw in maya working space(real-time display) was absolutely correct !
How come it could happened ?

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11-03-2009, 10:39 AM
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