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living3d
11-03-2009, 11:05 AM
When I'm using fur for grass and mia_material_x shader for walls NaN (black dots) appear on one of the walls. I found out that the reason of this is AO with color bleed. I can get rid of NaN by turning off color bleeding. But it's not what I want. Has anyone had this kind of issue?

djx
11-03-2009, 11:48 AM
Using puppet's p_HairTK shader to override maya's fur shading seems to fix the NaN error.
I wrote some info about it here (http://www.djx.com.au/blog/2009/04/14/p_hairtk-p_hairtk_shadow-p_shader_replacer/).
-- David

living3d
11-03-2009, 12:28 PM
Thanks, David.

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