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carsonmorton
11-03-2009, 07:34 AM
I want a constraint in XSI (I'm working with foundation 5.0) that is equivalent to the parent constraint in Maya. It's been a few years since touching XSI, and I'm quite fuzzy on the rigging.

I'll probably feel stupid at how simple the answer is, but I'm asking anyway.

IkerCLoN
11-03-2009, 01:52 PM
Uhm... don't know about the 'parent' constraint in Maya, but it sounds like the 'pose' constraint in XSI. Don't forget to switch on 'constraint comp' option before doing the operation: the child will keep its default position and orientation, but it will inherit the transformations of its parent (like if it was a direct hierarchy).

andymoorer
11-05-2009, 11:18 PM
Uhm... don't know about the 'parent' constraint in Maya, but it sounds like the 'pose' constraint in XSI. Don't forget to switch on 'constraint comp' option before doing the operation: the child will keep its default position and orientation, but it will inherit the transformations of its parent (like if it was a direct hierarchy).

Yup, the pose constraint is the puppy you're looking for.

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11-05-2009, 11:18 PM
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