walkerk19
11-03-2009, 07:17 AM
Hey everyone,
I'm rendering my scene with mental ray in Maya. So far all the other objects looking good. I have a problem with how the texture looked like on my toilet tissue object. When I use software render, the texture looks fine. But in mental ray, it looked like something burned in the middle. As seen on the attachment.
Edit:
Please point out what I did wrong here. I used point and area light in mental ray.
The attributes for those lights are.
point light;
intensity 0.4
Raytrace shadow enabled
light radius 0.141
shadow rays 30
Ray depth limit 1
Emit photons enabled
Photon intensity 500
Exponent 1
Global Ilum photons 100000
Area light;
Intensity 0.6
Raytrace shadow enabled
shadow rays 25
Ray depth limit1
Hope that helps.
I'm rendering my scene with mental ray in Maya. So far all the other objects looking good. I have a problem with how the texture looked like on my toilet tissue object. When I use software render, the texture looks fine. But in mental ray, it looked like something burned in the middle. As seen on the attachment.
Edit:
Please point out what I did wrong here. I used point and area light in mental ray.
The attributes for those lights are.
point light;
intensity 0.4
Raytrace shadow enabled
light radius 0.141
shadow rays 30
Ray depth limit 1
Emit photons enabled
Photon intensity 500
Exponent 1
Global Ilum photons 100000
Area light;
Intensity 0.6
Raytrace shadow enabled
shadow rays 25
Ray depth limit1
Hope that helps.
