Udapud
11-02-2009, 02:48 PM
Hey folks its been a while since I was last here.
But my problem today is how to go about setting a standard biped skeleton with scope for stretchy limbs and a stretchy neck.
Ive been animating about 4 years now and stretchiness is something i've never really thought of needing until now but my character will need some quite involved and empahisized actions.
I've had a look at the the Setup machine. And while I love its functionality, developing my own understanding of stretchiness mechanics in Maya seems more important than just paying for a ready-made alternative.
Thanks in advance.
But my problem today is how to go about setting a standard biped skeleton with scope for stretchy limbs and a stretchy neck.
Ive been animating about 4 years now and stretchiness is something i've never really thought of needing until now but my character will need some quite involved and empahisized actions.
I've had a look at the the Setup machine. And while I love its functionality, developing my own understanding of stretchiness mechanics in Maya seems more important than just paying for a ready-made alternative.
Thanks in advance.
