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mckchrn1234
11-02-2009, 03:43 PM
Hi,

i am charan i am facing a big problem with my character eye rigging the problem is,
there is a eye ball and pupil, eyeball is non-moveable object,the expressions are depend
on the pupil part so the pupil should not cross the surface of the eye ball it should stick
to the eyeball shape where ever i move the pupil it should not come out of the pupil ,
(like Donald Duck Character eyes)i used geomentry constrain but it is not working exactly,
is there any other method to work out this properly.

please help me


thank you.

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