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View Full Version : how to make 2D rendering smoke effects ?


darkless0106
11-02-2009, 12:38 PM
hi everyone,
i want to create a 2D rendering smoke with Maya, any advance?


thank you ~


please forgive my badly english .

TheRispo
11-02-2009, 04:18 PM
well... that depends on the type of smoke you are trying to recreate.. you could try several methods.. creating a 2d fluid container, using sprite rendered particles, a plane with some stock video of smoke mapped maybe?.. It really depends on the type of smoke you're trying to achieve

darkless0106
11-03-2009, 01:01 PM
[QUOTE=TheRispo]well... that depends on the type of smoke you are trying to recreate.. you could try several methods.. creating a 2d fluid container, using sprite rendered particles, a plane with some stock video of smoke mapped maybe?.. It really depends on the type of smoke you're trying to achieve[/QUOT


thanks

I just want to make a smoke sim by particle or fluid, and rendering it just like a cartoon smoke .

maybe like the cartoon ocean effects, 2d's look, also has selfshadow .

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11-03-2009, 01:01 PM
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